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Enhancing "Baldur's Gate: Descent into Avernus"
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<blockquote data-quote="sim-h" data-source="post: 7926931" data-attributes="member: 6813788"><p>We played our first session last night, it went well! Party of four: Tiefling Paladin (noble), Half-elven Warlock of the Celestial (noble), halfling monk (urchin) and high elf rogue (criminal).</p><p></p><p>I'd read a lot of concerns about the Elfsong pirate encounter and TPK possibility, so I was careful to have Tarina sneer at the party's prowess: "what, Zodge sent...you three. Oh, and a half. Where's the rest?!" This worked very well, since the party asked her how many to expect, and she told them maybe half a ships crew! They were therefore prompted to have a solid plan in place, involving renting the room above the door to keep lookout, paying Whaul the half-orc to help out, and bribing another patron to start a random brawl as a distraction once the pirates arrived.</p><p></p><p>This allowed them to botteneck the pirates up the stairs, the AC 18 Paladin holding them off. Two pirates were picked off easily before Deadeye shoved his way to the front and tried to push the paladin out of the way. He failed, and Whaul critted Deadeye with a heavy crossbow shot for 19 damage!</p><p>Despite this, the paladin was taken down by multiattacks, and two of the party reduced to very low HPs before the Celestial's healing dice revived the paladin and they finished off Deadeye. The last pirate fled and took his two mates, who as described in the text were covering the door downstairs, with him. </p><p>This was a very satisfying outcome since the party's tactical planning really paid off! We don't usually use milestone levelling so they were pleasantly surprised to reach level 2.</p><p></p><p>We only do 2.5 hour sessions, so the bathhouse will have to wait until next week...</p></blockquote><p></p>
[QUOTE="sim-h, post: 7926931, member: 6813788"] We played our first session last night, it went well! Party of four: Tiefling Paladin (noble), Half-elven Warlock of the Celestial (noble), halfling monk (urchin) and high elf rogue (criminal). I'd read a lot of concerns about the Elfsong pirate encounter and TPK possibility, so I was careful to have Tarina sneer at the party's prowess: "what, Zodge sent...you three. Oh, and a half. Where's the rest?!" This worked very well, since the party asked her how many to expect, and she told them maybe half a ships crew! They were therefore prompted to have a solid plan in place, involving renting the room above the door to keep lookout, paying Whaul the half-orc to help out, and bribing another patron to start a random brawl as a distraction once the pirates arrived. This allowed them to botteneck the pirates up the stairs, the AC 18 Paladin holding them off. Two pirates were picked off easily before Deadeye shoved his way to the front and tried to push the paladin out of the way. He failed, and Whaul critted Deadeye with a heavy crossbow shot for 19 damage! Despite this, the paladin was taken down by multiattacks, and two of the party reduced to very low HPs before the Celestial's healing dice revived the paladin and they finished off Deadeye. The last pirate fled and took his two mates, who as described in the text were covering the door downstairs, with him. This was a very satisfying outcome since the party's tactical planning really paid off! We don't usually use milestone levelling so they were pleasantly surprised to reach level 2. We only do 2.5 hour sessions, so the bathhouse will have to wait until next week... [/QUOTE]
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