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Enhancing "Curse of Strahd" (and DDAL adventures)
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<blockquote data-quote="jayoungr" data-source="post: 8029727" data-attributes="member: 6702445"><p>There are a lot of supplements for <em>Curse of Strahd,</em> on the DM's Guild and elsewhere. For anyone who's interested, here is a partial list of the ones I am using and/or have read and considered. For this first list, I'm going to stick with more mechanical supplements, rather than story-based ones.</p><p></p><p><strong>3,154,343 Eastern European Names</strong> (Free!)</p><p></p><p>[URL unfurl="true"]https://www.dmsguild.com/product/180563/3154343-Eastern-European-Names[/URL]</p><p></p><p>I like to have this handy in case a random NPC needs a name on the fly.</p><p></p><p><strong>Curse of Strahd Quest XP</strong> (Free!)</p><p></p><p>[URL unfurl="true"]https://www.enworld.org/resources/curse-of-strahd-quest-xp.1366/[/URL]</p><p></p><p>A resource from this very site! My group is mixed-level, and we're handing out XP every session, the old-fashioned way. I really wasn't sure how much to give for various story beats, so this guide was a godsend. I don't use every single item, but at minimum I always give them the quest XP for completing major story beats.</p><p></p><p><strong>Darker Gifts: Curse of Strahd Expansion</strong> (PWYW)</p><p></p><p>[URL unfurl="true"]https://www.dmsguild.com/product/177294/Darker-Gifts--Curse-of-Strahd-Expansion[/URL]</p><p></p><p>My group doesn't have a lot of deaths, but even so, I wanted to make sure that the possible Dark Gifts were all interesting. I made my own custom list using the ones provided by WotC plus my favorites of what was in this supplement.</p><p></p><p><strong>Gothic Inspired Agitations</strong> (Free!)</p><p></p><p>[URL unfurl="true"]https://www.dmsguild.com/product/183655/Gothic-Inspired-Agitations[/URL]</p><p></p><p>I'd love to use this one more than I do. It's a list of random spooky details you can toss into any scene to heighten the creepy atmosphere; some have mechanical implications, and some are just for flavor. I've basically given up trying to get my players to go along with a horror mood (they're just there to crack jokes and enjoy the gothy atmosphere), but for a different table, these could be great for scene-setting.</p><p></p><p><strong>Monster Loot: Curse of Strahd</strong></p><p></p><p>[URL unfurl="true"]https://www.dmsguild.com/product/302044/Monster-Loot--Curse-of-Strahd[/URL]</p><p></p><p>This one has been super-handy. My players have griped in the past about how 5E monsters never seem to drop loot. This gives me some minor but interesting things that I can list off when they sigh, "I don't suppose that guy had anything on him?"</p><p></p><p><strong>Shops of Barovia</strong> (Free--GM Binder; looks best on Chrome)</p><p></p><p>[URL unfurl="true"]https://www.gmbinder.com/share/-LTK3X6AKprD0KM1RLYC[/URL]</p><p></p><p>Likewise, my group still hasn't shed their 3E expectations about regularly getting better gear. This supplement offered them something to spend their money on. I didn't use everything in it--just the things that seemed to have drawbacks equal to their benefits, because very little in Barovia should come without a price. Last session, the rogue finally rolled a one, and her Quiver of Venom exploded into a swarm of poisonous snakes at the worst possible moment. Dragomir's Grab Bag was a big hit with my party too!</p></blockquote><p></p>
[QUOTE="jayoungr, post: 8029727, member: 6702445"] There are a lot of supplements for [I]Curse of Strahd,[/I] on the DM's Guild and elsewhere. For anyone who's interested, here is a partial list of the ones I am using and/or have read and considered. For this first list, I'm going to stick with more mechanical supplements, rather than story-based ones. [B]3,154,343 Eastern European Names[/B] (Free!) [URL unfurl="true"]https://www.dmsguild.com/product/180563/3154343-Eastern-European-Names[/URL] I like to have this handy in case a random NPC needs a name on the fly. [B]Curse of Strahd Quest XP[/B] (Free!) [URL unfurl="true"]https://www.enworld.org/resources/curse-of-strahd-quest-xp.1366/[/URL] A resource from this very site! My group is mixed-level, and we're handing out XP every session, the old-fashioned way. I really wasn't sure how much to give for various story beats, so this guide was a godsend. I don't use every single item, but at minimum I always give them the quest XP for completing major story beats. [B]Darker Gifts: Curse of Strahd Expansion[/B] (PWYW) [URL unfurl="true"]https://www.dmsguild.com/product/177294/Darker-Gifts--Curse-of-Strahd-Expansion[/URL] My group doesn't have a lot of deaths, but even so, I wanted to make sure that the possible Dark Gifts were all interesting. I made my own custom list using the ones provided by WotC plus my favorites of what was in this supplement. [B]Gothic Inspired Agitations[/B] (Free!) [URL unfurl="true"]https://www.dmsguild.com/product/183655/Gothic-Inspired-Agitations[/URL] I'd love to use this one more than I do. It's a list of random spooky details you can toss into any scene to heighten the creepy atmosphere; some have mechanical implications, and some are just for flavor. I've basically given up trying to get my players to go along with a horror mood (they're just there to crack jokes and enjoy the gothy atmosphere), but for a different table, these could be great for scene-setting. [B]Monster Loot: Curse of Strahd[/B] [URL unfurl="true"]https://www.dmsguild.com/product/302044/Monster-Loot--Curse-of-Strahd[/URL] This one has been super-handy. My players have griped in the past about how 5E monsters never seem to drop loot. This gives me some minor but interesting things that I can list off when they sigh, "I don't suppose that guy had anything on him?" [B]Shops of Barovia[/B] (Free--GM Binder; looks best on Chrome) [URL unfurl="true"]https://www.gmbinder.com/share/-LTK3X6AKprD0KM1RLYC[/URL] Likewise, my group still hasn't shed their 3E expectations about regularly getting better gear. This supplement offered them something to spend their money on. I didn't use everything in it--just the things that seemed to have drawbacks equal to their benefits, because very little in Barovia should come without a price. Last session, the rogue finally rolled a one, and her Quiver of Venom exploded into a swarm of poisonous snakes at the worst possible moment. Dragomir's Grab Bag was a big hit with my party too! [/QUOTE]
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