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<blockquote data-quote="Laurefindel" data-source="post: 7506352" data-attributes="member: 67296"><p>I dialed down the magic knob by two or three notches, and brought back a more feudal feel, with a bigger emphasis on the population outside the cities' walls.</p><p></p><p>I simplified most "canon" events without taking them out completely (i.e., the time of trouble is mostly about the failed attempt of Bane, Myrkul and Bhaal to steel the Tablets of Fate, and of their demise partly due to the mortal Cyric who used to opportunity to ascend to goodhood, but does not involve Ao or the whole pantheon).</p><p></p><p>More stress on intra and inter-cultural conflicts (canon or invented), like Illuskan-Tethyrian civil war in The North (shameless Skyrim knockoff), skirmishes between the different tribes of wood elves, centaurs and korred of the High Forest, the games and machinations within the Lord's Alliance, the growing tensions between the treant Turlang and the druids, the dissensions between the Harpers and Blackstaff Tower, etc. Evil usually ends-up thwarting itself in typical campaigns, but it this one, the forces of good fight too.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7506352, member: 67296"] I dialed down the magic knob by two or three notches, and brought back a more feudal feel, with a bigger emphasis on the population outside the cities' walls. I simplified most "canon" events without taking them out completely (i.e., the time of trouble is mostly about the failed attempt of Bane, Myrkul and Bhaal to steel the Tablets of Fate, and of their demise partly due to the mortal Cyric who used to opportunity to ascend to goodhood, but does not involve Ao or the whole pantheon). More stress on intra and inter-cultural conflicts (canon or invented), like Illuskan-Tethyrian civil war in The North (shameless Skyrim knockoff), skirmishes between the different tribes of wood elves, centaurs and korred of the High Forest, the games and machinations within the Lord's Alliance, the growing tensions between the treant Turlang and the druids, the dissensions between the Harpers and Blackstaff Tower, etc. Evil usually ends-up thwarting itself in typical campaigns, but it this one, the forces of good fight too. [/QUOTE]
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