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Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)
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<blockquote data-quote="pukunui" data-source="post: 6665402" data-attributes="member: 54629"><p>A couple of notes:</p><p></p><p>- I've decided to put three of the prisoners from the raiders' camp in area 10b in the dragon hatchery (the 10' deep pit that the kobolds hide in). I've modified it so there's some scaffolding on the west side of the pit that the kobolds can stand on so they can see where to throw their bombs. The prisoners will be down on the floor of the pit. Rezmir ordered that the prisoners be fed to the wyrmlings when they hatch.</p><p></p><p>- Since one of my PCs has the "Talis was a childhood friend" bond, which I'm finding to be rather a red herring (since she doesn't appear to have ever set foot in Greenest, nor does it seem like she was ever kidnapped by the cult), I'm making it so Talis has a house in Greenest. While it was nominally ransacked during the raid, it should be apparent enough that nobody has lived there for some time. I'm thinking I'll also include some scraps of burned letters in the fireplace with some clues pointing to Baldur's Gate.</p><p></p><p>- Speaking of Baldur's Gate, I recently got <em>Murder in Baldur's Gate</em> (mainly for the campaign guide). After a quick perusal, I settled on The Blushing Mermaid as a good place for cult agents to meet. I was thinking that if the PCs ask about Talis at the tavern, someone will deny it in such a way as to reveal that she was there (you know, like "I don't know any half-elves by that name." "Who said anything about a half-elf?") </p><p></p><p>- I also noticed that the Redlocks patriar family secretly finance pirates and smugglers ... so I'm thinking they might be helping the cult smuggle their loot through the city unnoticed. I don't know that the PCs would be able to learn this, since it says it's a secret, but it might at least make the players curious to know why this powerful aristocratic family's name showed up in a letter to Talis. </p><p></p><p>- I'm wondering, though, if maybe I should also (or instead) point them in the direction of Little Calimshan. With Severin being a Calishite, and Little Calimshan being a den of thieves, it makes sense the cult might have an agent or two there.</p></blockquote><p></p>
[QUOTE="pukunui, post: 6665402, member: 54629"] A couple of notes: - I've decided to put three of the prisoners from the raiders' camp in area 10b in the dragon hatchery (the 10' deep pit that the kobolds hide in). I've modified it so there's some scaffolding on the west side of the pit that the kobolds can stand on so they can see where to throw their bombs. The prisoners will be down on the floor of the pit. Rezmir ordered that the prisoners be fed to the wyrmlings when they hatch. - Since one of my PCs has the "Talis was a childhood friend" bond, which I'm finding to be rather a red herring (since she doesn't appear to have ever set foot in Greenest, nor does it seem like she was ever kidnapped by the cult), I'm making it so Talis has a house in Greenest. While it was nominally ransacked during the raid, it should be apparent enough that nobody has lived there for some time. I'm thinking I'll also include some scraps of burned letters in the fireplace with some clues pointing to Baldur's Gate. - Speaking of Baldur's Gate, I recently got [I]Murder in Baldur's Gate[/I] (mainly for the campaign guide). After a quick perusal, I settled on The Blushing Mermaid as a good place for cult agents to meet. I was thinking that if the PCs ask about Talis at the tavern, someone will deny it in such a way as to reveal that she was there (you know, like "I don't know any half-elves by that name." "Who said anything about a half-elf?") - I also noticed that the Redlocks patriar family secretly finance pirates and smugglers ... so I'm thinking they might be helping the cult smuggle their loot through the city unnoticed. I don't know that the PCs would be able to learn this, since it says it's a secret, but it might at least make the players curious to know why this powerful aristocratic family's name showed up in a letter to Talis. - I'm wondering, though, if maybe I should also (or instead) point them in the direction of Little Calimshan. With Severin being a Calishite, and Little Calimshan being a den of thieves, it makes sense the cult might have an agent or two there. [/QUOTE]
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