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Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)
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<blockquote data-quote="akr71" data-source="post: 6766422" data-attributes="member: 6801213"><p>HOTDQ pg 79</p><p></p><p></p><p>I find these kind of things really irritating. If the party never sees it and can never actually get their hands on it, there is no reason to even mention it or have it as part of the adventure. I'm going to make it possible for the characters to get hold of it (and others) and go with the suggestion of making Tiamat weaker when she is finally summoned.</p><p></p><p>Any ideas on that front? Straight math? -20% for each mask captured/destroyed by the party, is what I am thinking. Also, I think that I'll have it so Severin is not overly concerned about the loss of a mask or two. He will know about the party and their intentions and will let them just bring the missing masks to him. In super-villain fashion, destroying the masks is unfathomable to him.</p><p></p><p>There are a lot of really cool ideas and links in this thread - I love it! While my group has yet to start HOTDQ, they've got their new level 1 characters ready to roll. There's only 3 of them, so I've made some a number of adjustments and tweaks and added a few XP boosting side quests along the way. I've also got a number of extra NPC's I can throw in if I feel they need help or are lacking skills.</p></blockquote><p></p>
[QUOTE="akr71, post: 6766422, member: 6801213"] HOTDQ pg 79 I find these kind of things really irritating. If the party never sees it and can never actually get their hands on it, there is no reason to even mention it or have it as part of the adventure. I'm going to make it possible for the characters to get hold of it (and others) and go with the suggestion of making Tiamat weaker when she is finally summoned. Any ideas on that front? Straight math? -20% for each mask captured/destroyed by the party, is what I am thinking. Also, I think that I'll have it so Severin is not overly concerned about the loss of a mask or two. He will know about the party and their intentions and will let them just bring the missing masks to him. In super-villain fashion, destroying the masks is unfathomable to him. There are a lot of really cool ideas and links in this thread - I love it! While my group has yet to start HOTDQ, they've got their new level 1 characters ready to roll. There's only 3 of them, so I've made some a number of adjustments and tweaks and added a few XP boosting side quests along the way. I've also got a number of extra NPC's I can throw in if I feel they need help or are lacking skills. [/QUOTE]
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