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Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)
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<blockquote data-quote="GuardianLurker" data-source="post: 6868618" data-attributes="member: 786"><p>Naerytar isn't your big problem. It's the hunting lodge, Parnast, and Skyreach. As written the module assumes the party quick follows after Rezmir and company as they flee via portal to the Lodge. Since your party's adding at least 5 days round trip, what are Rezmir, Talis, and Company doing in the mean time? I will offer to you that emerging from a hostile portal at the center of a raised, clear, and barren platform is a *bad* place to be when your enemy is expecting you. Especially when you have mid- and high- level casters with access to Glyphs and Symbols among them. For real fun, maybe Rezmir's bringing Skyreach to Naerytar now?</p><p></p><p>As for what happens at the Roadhouse, your assassination squad's not a bad idea. And with 5 days, maybe the cult's retaken the castle, or the lizardfolk have abandoned it completely. Or possibly even invested it themselves, bringing the rest of the tribe to the castle. If Dralmorrer's around, expect *much* tighter defenses. Also, given Dralmorrer's lack of intercession with the Bullywugs, the lizardfolk may not be all that pleased with the cult.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 6868618, member: 786"] Naerytar isn't your big problem. It's the hunting lodge, Parnast, and Skyreach. As written the module assumes the party quick follows after Rezmir and company as they flee via portal to the Lodge. Since your party's adding at least 5 days round trip, what are Rezmir, Talis, and Company doing in the mean time? I will offer to you that emerging from a hostile portal at the center of a raised, clear, and barren platform is a *bad* place to be when your enemy is expecting you. Especially when you have mid- and high- level casters with access to Glyphs and Symbols among them. For real fun, maybe Rezmir's bringing Skyreach to Naerytar now? As for what happens at the Roadhouse, your assassination squad's not a bad idea. And with 5 days, maybe the cult's retaken the castle, or the lizardfolk have abandoned it completely. Or possibly even invested it themselves, bringing the rest of the tribe to the castle. If Dralmorrer's around, expect *much* tighter defenses. Also, given Dralmorrer's lack of intercession with the Bullywugs, the lizardfolk may not be all that pleased with the cult. [/QUOTE]
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Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)
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