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Enhancing out the Campaign: Background Music
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<blockquote data-quote="Berandor" data-source="post: 1175220" data-attributes="member: 225"><p>O.K., first let me toss one name out there:</p><p><strong>Erich Kunzel</strong></p><p>This man has a lot of soundtrack CDs, where he plays movie soundtracks with an orchestra. These CDs are great!</p><p>Furthermore, his CDs are soundtrack compilations, and you get a lot of different themes and feels in one CD. All of those have been great so far, except for "Scary Music", which has too much goofy vocals (whereas almost all tracks on his other discs are bereft of vocals).</p><p>I strongly suggest buying compilations, anyway. Try compilations of classical music, as well. That way, you won't get one or two familiar themes and a lot of filler or unusable material, but a good number of songs from different venues.</p><p> </p><p>Especially if you, like me, don't mind to put on well-known themes.</p><p> </p><p>I would like to add one recommendation I need to follow more often as well:</p><p>* Don't overdo it! Play music at the important moments, not all the time. It's better to have two or three great themes in game than a constant barrage of sounds.</p><p> </p><p>I have a three-CD changer in my stereo, and I burned my soundtrack CDs (yes, I bought them! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) on three discs with different feel:</p><p>1. "Dungeons": Dark Themes, perfect for the bad guy, rituals, exploring dark cellars, etc.</p><p>2. "Dragons": Heroic Themes, for combat, victory, pathos</p><p>3. "Arcana Unearthed": Music for taverns, funerals, celebrations, and what else.</p><p> </p><p>I think some things can work with lyrics. Taverns; funerals and the like can profit from a good song. I like to play Loreena McKennitt in some scenes, for example, and one of the greates fights I've ever partaken in was orchestrated to "Smack my b*tch up!".</p><p> </p><p>All in all, I feel I have way to little soundtrack CDs to make the perfect master of music for our games; but I'm trying, and have gotten very good feedback several times.</p><p> </p><p>To those who don't like familiar themes:</p><p>a) the Diablo II-soundtracks are great, and free on the net (at least 4 of them)</p><p> </p><p>b) try it. You won't have the same campaign after the group rushes to the rescue of the fair damsel, propelled forward by the Radiers March from "Indiana Jones" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Or when they enter the dark cellar, and suddenly Tubula Bells from "Exorcist" start playing.</p><p>Just like archetypes for races or characters, this music can help bring an instant feel to your adventure/campaign. Don't forget most of these soundtrack classics are classics because they work so well.</p><p> </p><p>Berandor</p><p>music maniac</p><p> </p><p>ETA: When I come home, I'll type up my track choices for the soundtrack cd. That should give a good overview.</p></blockquote><p></p>
[QUOTE="Berandor, post: 1175220, member: 225"] O.K., first let me toss one name out there: [b]Erich Kunzel[/b] This man has a lot of soundtrack CDs, where he plays movie soundtracks with an orchestra. These CDs are great! Furthermore, his CDs are soundtrack compilations, and you get a lot of different themes and feels in one CD. All of those have been great so far, except for "Scary Music", which has too much goofy vocals (whereas almost all tracks on his other discs are bereft of vocals). I strongly suggest buying compilations, anyway. Try compilations of classical music, as well. That way, you won't get one or two familiar themes and a lot of filler or unusable material, but a good number of songs from different venues. Especially if you, like me, don't mind to put on well-known themes. I would like to add one recommendation I need to follow more often as well: * Don't overdo it! Play music at the important moments, not all the time. It's better to have two or three great themes in game than a constant barrage of sounds. I have a three-CD changer in my stereo, and I burned my soundtrack CDs (yes, I bought them! :)) on three discs with different feel: 1. "Dungeons": Dark Themes, perfect for the bad guy, rituals, exploring dark cellars, etc. 2. "Dragons": Heroic Themes, for combat, victory, pathos 3. "Arcana Unearthed": Music for taverns, funerals, celebrations, and what else. I think some things can work with lyrics. Taverns; funerals and the like can profit from a good song. I like to play Loreena McKennitt in some scenes, for example, and one of the greates fights I've ever partaken in was orchestrated to "Smack my b*tch up!". All in all, I feel I have way to little soundtrack CDs to make the perfect master of music for our games; but I'm trying, and have gotten very good feedback several times. To those who don't like familiar themes: a) the Diablo II-soundtracks are great, and free on the net (at least 4 of them) b) try it. You won't have the same campaign after the group rushes to the rescue of the fair damsel, propelled forward by the Radiers March from "Indiana Jones" :) Or when they enter the dark cellar, and suddenly Tubula Bells from "Exorcist" start playing. Just like archetypes for races or characters, this music can help bring an instant feel to your adventure/campaign. Don't forget most of these soundtrack classics are classics because they work so well. Berandor music maniac ETA: When I come home, I'll type up my track choices for the soundtrack cd. That should give a good overview. [/QUOTE]
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