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Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)
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<blockquote data-quote="GuardianLurker" data-source="post: 6749153" data-attributes="member: 786"><p>Well, I just hit the Well of Dragons/Ritual stuff in my prep. And it's actually one of the weaker points in the module - there's all kinds of potential "gotchas" buried in the text, mostly relying on the timing of the ritual. This is exactly the area where you will least want to wing it - there's a lot of events going on, many of which interact, and few of which are sufficiently detailed. So take good notes, and plot things in advance.</p><p></p><p>How long will the ritual actually take? It's implied 10 rounds (1 minute), but you might want to vary that. Longer will let you make the ritual forces tougher (and let you start the countdown earlier/farther away), shorter will increase the urgency. Either way, make sure you at least communicate the rough length of time to the characters before the assault (i.e. "a few minutes", "less than a minute", "several seconds").</p><p></p><p>There are (as written) dragons sacrificing commoners in the courtyard - at some point. Decide how long, when it starts, and how the sacrifices (or their absence) will affect the ritual. For that matter, how many sacrifices? At 1 commoner per 5 foot square, the prisoner chambers can hold approximately 750 people. More? Less? How many have already been sacrificed?</p><p></p><p>The red wizards are channeling all that sacrificial energy. How? Can the characters interrupt the energy flow directly? Do the mages support one another if attacked?</p><p></p><p>There are also a few enhancements you can make - as written, Severin doesn't really perform a critical part of the ritual (that's the Mask's role), moreover, he just sits there unresponsive while the players attack. Give him guards, or since only the Mask is needed, only place the Mask itself at the focal point, leaving Severin free to act.</p><p></p><p>The Red Wizards are opening a portal to Hell. It could be quite interesting to have a few devils pop out of it during the ritual (assuming it's long enough).</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 6749153, member: 786"] Well, I just hit the Well of Dragons/Ritual stuff in my prep. And it's actually one of the weaker points in the module - there's all kinds of potential "gotchas" buried in the text, mostly relying on the timing of the ritual. This is exactly the area where you will least want to wing it - there's a lot of events going on, many of which interact, and few of which are sufficiently detailed. So take good notes, and plot things in advance. How long will the ritual actually take? It's implied 10 rounds (1 minute), but you might want to vary that. Longer will let you make the ritual forces tougher (and let you start the countdown earlier/farther away), shorter will increase the urgency. Either way, make sure you at least communicate the rough length of time to the characters before the assault (i.e. "a few minutes", "less than a minute", "several seconds"). There are (as written) dragons sacrificing commoners in the courtyard - at some point. Decide how long, when it starts, and how the sacrifices (or their absence) will affect the ritual. For that matter, how many sacrifices? At 1 commoner per 5 foot square, the prisoner chambers can hold approximately 750 people. More? Less? How many have already been sacrificed? The red wizards are channeling all that sacrificial energy. How? Can the characters interrupt the energy flow directly? Do the mages support one another if attacked? There are also a few enhancements you can make - as written, Severin doesn't really perform a critical part of the ritual (that's the Mask's role), moreover, he just sits there unresponsive while the players attack. Give him guards, or since only the Mask is needed, only place the Mask itself at the focal point, leaving Severin free to act. The Red Wizards are opening a portal to Hell. It could be quite interesting to have a few devils pop out of it during the ritual (assuming it's long enough). [/QUOTE]
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Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)
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