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Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)
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<blockquote data-quote="Anthony Winter" data-source="post: 7279838" data-attributes="member: 6916765"><p>I have a group that played amnesia to get to level 3 and then a homebrew version of the initial HOTDQ involving a camp and looted treasure.</p><p>One of the party (a barbarian) is Enclave so am building them more into the Chulth chapter. Essentially in the druid work there are silvanus, chaantea, miekkeli, and Malar. Th malar subfaction of the Enclave have sided with Tiamat and so berserker/feral/wildmen with similar stats to ogres will be the lackeys in the forest module led my old school, sacrifice-on-the-stone Malarite Druids. Just to keep the world from straight up black and white. I may even place a second enclave representative on the council. Someone more bestial and a little less on the ranger side of the faction - someone buddies with the Were-folk</p></blockquote><p></p>
[QUOTE="Anthony Winter, post: 7279838, member: 6916765"] I have a group that played amnesia to get to level 3 and then a homebrew version of the initial HOTDQ involving a camp and looted treasure. One of the party (a barbarian) is Enclave so am building them more into the Chulth chapter. Essentially in the druid work there are silvanus, chaantea, miekkeli, and Malar. Th malar subfaction of the Enclave have sided with Tiamat and so berserker/feral/wildmen with similar stats to ogres will be the lackeys in the forest module led my old school, sacrifice-on-the-stone Malarite Druids. Just to keep the world from straight up black and white. I may even place a second enclave representative on the council. Someone more bestial and a little less on the ranger side of the faction - someone buddies with the Were-folk [/QUOTE]
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Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)
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