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Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)
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<blockquote data-quote="akr71" data-source="post: 7477112" data-attributes="member: 6801213"><p>My group is nearing the second "Cult Strikes Back" and now that MToF is out I had the though of replacing the Yugoloths (Nycaloth & Mezzoloths specifically) with Abishai.</p><p></p><p>Pros</p><p>Abishai are devils, loyal to Tiamat which makes more sense, story wise.</p><p></p><p>Cons</p><p>Even though the strike is meant to be a power statement by the Cult, I don't want to accidentally TPK. This limits me to Black & White Abishai which don't have any of the magical abilities of the Yugoloths (teleport, invisibility). Those are the kind of things that really panic my players and make them step up their game.</p><p></p><p>Thoughts?</p><p></p><p>I could always save the Abishai for the Well of Dragons and would be more interesting than more high level Cultists.</p></blockquote><p></p>
[QUOTE="akr71, post: 7477112, member: 6801213"] My group is nearing the second "Cult Strikes Back" and now that MToF is out I had the though of replacing the Yugoloths (Nycaloth & Mezzoloths specifically) with Abishai. Pros Abishai are devils, loyal to Tiamat which makes more sense, story wise. Cons Even though the strike is meant to be a power statement by the Cult, I don't want to accidentally TPK. This limits me to Black & White Abishai which don't have any of the magical abilities of the Yugoloths (teleport, invisibility). Those are the kind of things that really panic my players and make them step up their game. Thoughts? I could always save the Abishai for the Well of Dragons and would be more interesting than more high level Cultists. [/QUOTE]
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Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)
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