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Enhancing "Storm King's Thunder"
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<blockquote data-quote="Demetrios1453" data-source="post: 6944545" data-attributes="member: 6801060"><p>So, new session today, mainly involving the Eye of the All-Father.</p><p></p><p>I have a properly paranoid party, so not only did they find and disable the rolling boulder trap, they found the stone block trap at the entry and smartly used it to break up the barbarian invasion party (some trapped between the blocks, some squashed beneath the inner block, and the chieftain and his white dragon wyrmling trapped on the inside with them, where they were quickly dispatched)</p><p></p><p>The remorhaz encounter in the south room is no joke for characters of the suggested level. Don't hesitate to use Harshnag in this fight - I hadn't actually had him get involved in any of the previous fights, other than being used as bait for the barbarians to be lured to the trap, as he saw the "small folk" he has been traveling with seem to have most threats well in hand - but the remorhaz was on another level. I had one character already swallowed, and a couple more in or near single digits for hit points before that fight came to an end.</p><p></p><p>My group managed to get most of the plot from the Oracle in just two days worth of questions - I was quite proud of their excellent questioning skills! They know they need to discover the various giant lords, get a magical conch from at least one of them, and use it to get to the storm giant court to help Serissa find King Hekaton and foil the plans of Mirran and Nym. The look on their faces when the Oracle said "Unknown" to the whereabouts of Hekaton was priceless. About the only bit of the plot they haven't sussed out yet is Iymrith's involvement. Granted, they will soon learn all about that once she arrives on the scene in the near future!</p><p></p><p>They have so far found one relic and are debating on whether to search for others. With the airship, the Great Worm burial mound is ridiculously easy and fast to get to (only a few hours away), so they went there first. I wonder how many campaigns will simply just go straight away to fight Storvald without going to another burial mound based on that alone...</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 6944545, member: 6801060"] So, new session today, mainly involving the Eye of the All-Father. I have a properly paranoid party, so not only did they find and disable the rolling boulder trap, they found the stone block trap at the entry and smartly used it to break up the barbarian invasion party (some trapped between the blocks, some squashed beneath the inner block, and the chieftain and his white dragon wyrmling trapped on the inside with them, where they were quickly dispatched) The remorhaz encounter in the south room is no joke for characters of the suggested level. Don't hesitate to use Harshnag in this fight - I hadn't actually had him get involved in any of the previous fights, other than being used as bait for the barbarians to be lured to the trap, as he saw the "small folk" he has been traveling with seem to have most threats well in hand - but the remorhaz was on another level. I had one character already swallowed, and a couple more in or near single digits for hit points before that fight came to an end. My group managed to get most of the plot from the Oracle in just two days worth of questions - I was quite proud of their excellent questioning skills! They know they need to discover the various giant lords, get a magical conch from at least one of them, and use it to get to the storm giant court to help Serissa find King Hekaton and foil the plans of Mirran and Nym. The look on their faces when the Oracle said "Unknown" to the whereabouts of Hekaton was priceless. About the only bit of the plot they haven't sussed out yet is Iymrith's involvement. Granted, they will soon learn all about that once she arrives on the scene in the near future! They have so far found one relic and are debating on whether to search for others. With the airship, the Great Worm burial mound is ridiculously easy and fast to get to (only a few hours away), so they went there first. I wonder how many campaigns will simply just go straight away to fight Storvald without going to another burial mound based on that alone... [/QUOTE]
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