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*Dungeons & Dragons
Enhancing "Storm King's Thunder"
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<blockquote data-quote="Daern" data-source="post: 6988322" data-attributes="member: 81800"><p>I played a second session, going along with my post Barovia, Storm King + maybe Rise of Tiamat campaign. Basically, the party floated from Goldenfields to Waterdeep did some banking, went to a strange fashion party, lost money at trivia on the "Golden Goose" casino boat, narrowly avoided an anchor dropped by a flying castle. No fighting, much foreshadowing.</p><p></p><p>The session turned into a dice-less improvisational bad joke fest. We had a great time, but basically, I tried to play up the crazy fantasy city of Waterdeep. The players did some business, selling loot from Barovia, banking it and following up on a couple of quests. They kept asking for magic shops to buy potions and +1 things. I told them there were no magic shops and if they wanted to sell magic stuff they might as well go straight to the castle because the Lords' spies are everywhere and they frown upon a magic economy. I know it means there's not much use for gold, but I don't love the magic shop idea and they are already at a high enough level. </p><p></p><p>Otherwise I tried to keep things moving. I'm focusing on really bringing the Realms to life, referencing all the great place names of the Forgotten Realms, since they may actually go to any number of these places, so I'm seeding in as much foreshadowing lore as I can. I think I managed to get a fair amount in this session. I had a lady tell each one a fortune such as, "You will be scorned by three sisters!" and "You will find a cool hand in a burning sky!" "You will forget to look up". There were quite a few references to Gauntylgrm as well. It's always a bit awkward to have a session with no violence and few clearcut decisions for the players, but they enjoyed it and I made sure the anchor set up next session. </p><p> </p><p>I awarded 1000xp each, based one having banked a huge amount of money. I don't think that was the right call. They are around 9th level, so it isn't much, but I think I should have based it on money spent, carousing table style. I should have given XP for money spent on gambling, wine and books, things like that. An arbitrary "Nice roleplayin tonight guys" doesn't really encourage any particular kind of play.</p><p></p><p><a href="http://neradia.blogspot.com/2017/01/storm-kings-thunder-session-1-banking.html" target="_blank">A narrative write up is posted on my blog.</a></p></blockquote><p></p>
[QUOTE="Daern, post: 6988322, member: 81800"] I played a second session, going along with my post Barovia, Storm King + maybe Rise of Tiamat campaign. Basically, the party floated from Goldenfields to Waterdeep did some banking, went to a strange fashion party, lost money at trivia on the "Golden Goose" casino boat, narrowly avoided an anchor dropped by a flying castle. No fighting, much foreshadowing. The session turned into a dice-less improvisational bad joke fest. We had a great time, but basically, I tried to play up the crazy fantasy city of Waterdeep. The players did some business, selling loot from Barovia, banking it and following up on a couple of quests. They kept asking for magic shops to buy potions and +1 things. I told them there were no magic shops and if they wanted to sell magic stuff they might as well go straight to the castle because the Lords' spies are everywhere and they frown upon a magic economy. I know it means there's not much use for gold, but I don't love the magic shop idea and they are already at a high enough level. Otherwise I tried to keep things moving. I'm focusing on really bringing the Realms to life, referencing all the great place names of the Forgotten Realms, since they may actually go to any number of these places, so I'm seeding in as much foreshadowing lore as I can. I think I managed to get a fair amount in this session. I had a lady tell each one a fortune such as, "You will be scorned by three sisters!" and "You will find a cool hand in a burning sky!" "You will forget to look up". There were quite a few references to Gauntylgrm as well. It's always a bit awkward to have a session with no violence and few clearcut decisions for the players, but they enjoyed it and I made sure the anchor set up next session. I awarded 1000xp each, based one having banked a huge amount of money. I don't think that was the right call. They are around 9th level, so it isn't much, but I think I should have based it on money spent, carousing table style. I should have given XP for money spent on gambling, wine and books, things like that. An arbitrary "Nice roleplayin tonight guys" doesn't really encourage any particular kind of play. [URL="http://neradia.blogspot.com/2017/01/storm-kings-thunder-session-1-banking.html"]A narrative write up is posted on my blog.[/URL] [/QUOTE]
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