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Enhancing "Storm King's Thunder"
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<blockquote data-quote="hastur_nz" data-source="post: 7050984" data-attributes="member: 40592"><p>Volo's Guide has loads of cool Fey creatures - if you have it, you could use these, instead of the usual Humanoids as foes? e.g Boggle, Darkling, Meenlock, Quickling, Redcap, Yeth Hound. Because yes, I agree that there are way too many Goblins in almost every 'intro' adventure. Or at least use Orcs rather than Goblinoids? (Orcs have a history in the area, having trashed it a few hundred years prior).</p><p></p><p>Bear in mind, that if you want to switch from Chapter 1 of SKT, to LMoP, I'd say you are best to skip the whole intro-part of LMoP, and start with the PC's arriving in town. So they skip the goblin-heavy beginning, and you'll just need to tweak the lead-in plot-hooks etc. But it's definitely do-able, and would play out better than most of Chapter 1 (which is very much a 'quick and dirty', last-minute addition, to get PC's to 5th level). And to be honest, if you dive right into the PC's arriving in town, with no 'goblin ambush and rescue' prior, it's not so goblin-heavy, you might not end up changing too much at all.</p><p></p><p>Certainly Nightstone to Phandelver to Triboar can be made into a fairly natural kind of progression - something I'm kind of planning myself...</p></blockquote><p></p>
[QUOTE="hastur_nz, post: 7050984, member: 40592"] Volo's Guide has loads of cool Fey creatures - if you have it, you could use these, instead of the usual Humanoids as foes? e.g Boggle, Darkling, Meenlock, Quickling, Redcap, Yeth Hound. Because yes, I agree that there are way too many Goblins in almost every 'intro' adventure. Or at least use Orcs rather than Goblinoids? (Orcs have a history in the area, having trashed it a few hundred years prior). Bear in mind, that if you want to switch from Chapter 1 of SKT, to LMoP, I'd say you are best to skip the whole intro-part of LMoP, and start with the PC's arriving in town. So they skip the goblin-heavy beginning, and you'll just need to tweak the lead-in plot-hooks etc. But it's definitely do-able, and would play out better than most of Chapter 1 (which is very much a 'quick and dirty', last-minute addition, to get PC's to 5th level). And to be honest, if you dive right into the PC's arriving in town, with no 'goblin ambush and rescue' prior, it's not so goblin-heavy, you might not end up changing too much at all. Certainly Nightstone to Phandelver to Triboar can be made into a fairly natural kind of progression - something I'm kind of planning myself... [/QUOTE]
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