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General Tabletop Discussion
*Dungeons & Dragons
Enhancing "Storm King's Thunder"
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<blockquote data-quote="Motorskills" data-source="post: 7282747" data-attributes="member: 15921"><p>I can't add to what you have written Daern, although one of my players is building a scale model of the ampitheatre out of cardboard, could be epic. My suggestion is to make Iymrith especially dangerous because the party is constantly being attacked / distracted by other things.</p><p></p><p>***</p><p></p><p>For weeks and months I have been mulling having Tiamat as the "new" BBEG, however a couple of posts on the FaceBook SKT DM's page got me thinking. One mentioned that restoring Hekaton to the throne makes for a better culmination. Another made a case for Skrel being the BBEG, with some messed-up plan for converting the world to his image. (The book makes it clear that Skrel is tens of thousands of years old, so I think he is a better boss anyway)</p><p></p><p>I think Skrel is more fitting to my campaign than Tiamat, and I can make the fight to rescue Hekaton the fight to end all fights.</p><p></p><p>Even better, my party still wants utter revenge on Oosith, the aboleth from<em><a href="http://www.dmsguild.com/product/198297/Krakens-Gamble--a-Storm-Kings-Thunder-Adventure" target="_blank"> Kraken's Gamble</a></em>, whom I retro-fitted as a spawn of Skrel, so that also fits nicely.</p><p></p><p>I will need to slightly re-structure some plots - I will have the party go from Maelstrom to the Grand Dame casino ship (probably moved from Yartar after the <em>Kraken's Gamble</em>), and from there be able to locate Iymrith's lair. </p><p></p><p>I made Iymrith a Storm Giant Omen-Reader (L20 Divination Wizard), so my plan is that the party realise that they need to kill Iymrith in order to dispel the counter-divination magic that is hiding Hekaton. I will determine if the fight versus Skrel needs the boat to be a Dragon Turtle as well, I love that idea. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Motorskills, post: 7282747, member: 15921"] I can't add to what you have written Daern, although one of my players is building a scale model of the ampitheatre out of cardboard, could be epic. My suggestion is to make Iymrith especially dangerous because the party is constantly being attacked / distracted by other things. *** For weeks and months I have been mulling having Tiamat as the "new" BBEG, however a couple of posts on the FaceBook SKT DM's page got me thinking. One mentioned that restoring Hekaton to the throne makes for a better culmination. Another made a case for Skrel being the BBEG, with some messed-up plan for converting the world to his image. (The book makes it clear that Skrel is tens of thousands of years old, so I think he is a better boss anyway) I think Skrel is more fitting to my campaign than Tiamat, and I can make the fight to rescue Hekaton the fight to end all fights. Even better, my party still wants utter revenge on Oosith, the aboleth from[I][URL="http://www.dmsguild.com/product/198297/Krakens-Gamble--a-Storm-Kings-Thunder-Adventure"] Kraken's Gamble[/URL][/I], whom I retro-fitted as a spawn of Skrel, so that also fits nicely. I will need to slightly re-structure some plots - I will have the party go from Maelstrom to the Grand Dame casino ship (probably moved from Yartar after the [I]Kraken's Gamble[/I]), and from there be able to locate Iymrith's lair. I made Iymrith a Storm Giant Omen-Reader (L20 Divination Wizard), so my plan is that the party realise that they need to kill Iymrith in order to dispel the counter-divination magic that is hiding Hekaton. I will determine if the fight versus Skrel needs the boat to be a Dragon Turtle as well, I love that idea. :D [/QUOTE]
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