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Community
General Tabletop Discussion
*Dungeons & Dragons
Enhancing Vecna: Eve of Ruin *SPOILERS*
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<blockquote data-quote="Distracted DM" data-source="post: 9351483" data-attributes="member: 6894926"><p>I'm starting to think we don't need spoilers for a thread dedicated to enhancing the adventure- and whose title is marked with spoilers <img class="smilie smilie--emoji" alt="😆" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f606.png" title="Grinning squinting face :laughing:" data-shortname=":laughing:" loading="lazy" width="64" height="64" /> </p><p></p><p>Miska the Wolf Spider is CR26, but the adventure doesn't have the demon lord as an enemy normally- Miska can only use legendary actions while they fight a CR13 and a CR19 bodyguards. It does say that if the DM thinks that the players are very skilled, they can fight this "deadly" foe- though Miska will still be immobile. At this point the characters are level 19. </p><p></p><p>Miska is a damage sponge with 400hp, but his three attacks deal embarrassingly low damage for CR26. His most powerful features are his spells, which involve DC21 dominate and suggestions- but at level 19 I'm thinking most parties would make mincemeat of this?</p><p></p><p>This whole encounter is instantly defeated if a character makes a DC25/DC10 Athletics check to pull a piece of rod from the floor (DC depending on an earlier event). Miska is sealed away and his spider-fiends flee.</p><p></p><p>Hm.</p><p></p><p>I'd think that Miska has such a reputation that they should be something of a threat- upping the damage of their attacks and adding some debilitating effects could help. It seems that Miska's spells are all about domination, so maybe there's a poison on the trident that also gives disadvantage on saves vs charm or wisdom saving throws?</p></blockquote><p></p>
[QUOTE="Distracted DM, post: 9351483, member: 6894926"] I'm starting to think we don't need spoilers for a thread dedicated to enhancing the adventure- and whose title is marked with spoilers 😆 Miska the Wolf Spider is CR26, but the adventure doesn't have the demon lord as an enemy normally- Miska can only use legendary actions while they fight a CR13 and a CR19 bodyguards. It does say that if the DM thinks that the players are very skilled, they can fight this "deadly" foe- though Miska will still be immobile. At this point the characters are level 19. Miska is a damage sponge with 400hp, but his three attacks deal embarrassingly low damage for CR26. His most powerful features are his spells, which involve DC21 dominate and suggestions- but at level 19 I'm thinking most parties would make mincemeat of this? This whole encounter is instantly defeated if a character makes a DC25/DC10 Athletics check to pull a piece of rod from the floor (DC depending on an earlier event). Miska is sealed away and his spider-fiends flee. Hm. I'd think that Miska has such a reputation that they should be something of a threat- upping the damage of their attacks and adding some debilitating effects could help. It seems that Miska's spells are all about domination, so maybe there's a poison on the trident that also gives disadvantage on saves vs charm or wisdom saving throws? [/QUOTE]
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Enhancing Vecna: Eve of Ruin *SPOILERS*
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