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Enhancing Vecna: Eve of Ruin *SPOILERS*
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<blockquote data-quote="pukunui" data-source="post: 9603614" data-attributes="member: 54629"><p>OK for the Dragonlance section, I think I will make Three Moon Vault a fortress that the Silver Flame templars built during the Silver Crusade. Since Eberron has 12 moons, I’ll make it so the vault is tied to three of them: Barrakas (Irian), Sypheros (Mabar), and Olarune (Lamannia).</p><p></p><p>The fortress was designed to help stamp out lycanthropy.</p><p></p><p>Lord Soth will become a fallen Templar who became corrupted during the crusade. He’s now been tricked by the Wild Heart into using the vault’s power to forcibly transform shifters into lycanthropes (with help from Teremini, a Pure Flame zealot). The zealots think they are proving to the world that shifters are really lycanthropes and by exposing them they can reignite and then “finish” the crusade, but what they’re really doing is spreading lycanthropy to weaken the Wild Heart’s bonds.</p><p></p><p>The vault’s white moonlight mirrors will relate to Barrakas / Irian, the black ones to Sypheros / Mabar, and the red ones to Olarune / Lamannia (might change it to an orange color).</p><p></p><p>The Blue Flame Wardens will just become a tribe of shifters, some of whom have been turned into lycanthropes by the vault’s corrupted magic.</p><p></p><p></p><p>As an aside, because I am making it so the Rod of Seven Parts contains pieces of Rak Tulkhesh’s soul, I think I’m going to have to think about how his warmongering influence is affecting the conflict in each adventure location.</p><p></p><p>By the way, Exploring Eberron describes Rak Tulkhesh’s heart domain, the Bitter Shield, as a crimson fortress around which fiends endlessly battle. Sounds just like what is going on outside Miska’s prison!</p></blockquote><p></p>
[QUOTE="pukunui, post: 9603614, member: 54629"] OK for the Dragonlance section, I think I will make Three Moon Vault a fortress that the Silver Flame templars built during the Silver Crusade. Since Eberron has 12 moons, I’ll make it so the vault is tied to three of them: Barrakas (Irian), Sypheros (Mabar), and Olarune (Lamannia). The fortress was designed to help stamp out lycanthropy. Lord Soth will become a fallen Templar who became corrupted during the crusade. He’s now been tricked by the Wild Heart into using the vault’s power to forcibly transform shifters into lycanthropes (with help from Teremini, a Pure Flame zealot). The zealots think they are proving to the world that shifters are really lycanthropes and by exposing them they can reignite and then “finish” the crusade, but what they’re really doing is spreading lycanthropy to weaken the Wild Heart’s bonds. The vault’s white moonlight mirrors will relate to Barrakas / Irian, the black ones to Sypheros / Mabar, and the red ones to Olarune / Lamannia (might change it to an orange color). The Blue Flame Wardens will just become a tribe of shifters, some of whom have been turned into lycanthropes by the vault’s corrupted magic. As an aside, because I am making it so the Rod of Seven Parts contains pieces of Rak Tulkhesh’s soul, I think I’m going to have to think about how his warmongering influence is affecting the conflict in each adventure location. By the way, Exploring Eberron describes Rak Tulkhesh’s heart domain, the Bitter Shield, as a crimson fortress around which fiends endlessly battle. Sounds just like what is going on outside Miska’s prison! [/QUOTE]
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