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*Pathfinder & Starfinder
Enlarge non-humanoid?
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<blockquote data-quote="frankthedm" data-source="post: 3038351" data-attributes="member: 1164"><p>Divine favor is personal. Most reading of the rules for potiojns prevent those in potions.</p><p></p><p>Bulls would help the to hit better, enlarge adds more damage and reach at the expence of 2 pionts of AC and to hit with ranged weapons. Monsters have "to hit" to spare.</p><p></p><p>You mean Protection from Energy[fire] <strong>or</strong> Protection from Energy[acid] right?</p><p></p><p><em>When you <strong>create</strong> a potion, you make any choices that you would normally make when casting the spell. Whoever drinks the potion is the target of the spell.</em></p><p><em></em></p><p><em>Potions are like spells cast upon the imbiber. <strong>The character taking the potion doesn’t get to make any decisions about the effect</strong> —the caster who brewed the potion has already done so. The drinker of a potion is both the effective target and the caster of the effect (though the potion indicates the caster level, the drinker still controls the effect).</em></p><p><em></em></p><p></p><p>On the most part, Enlarge is balanced at 2nd level provided polymorphing to a larger form counts as a 'magical increase to size'. Heck, I say drop enlarge person at first and just make reduce and enlarge 2nd level spells that effect all type creatures [also do away with that clunky '1 full round casting time'].</p></blockquote><p></p>
[QUOTE="frankthedm, post: 3038351, member: 1164"] Divine favor is personal. Most reading of the rules for potiojns prevent those in potions. Bulls would help the to hit better, enlarge adds more damage and reach at the expence of 2 pionts of AC and to hit with ranged weapons. Monsters have "to hit" to spare. You mean Protection from Energy[fire] [b]or[/b] Protection from Energy[acid] right? [i]When you [b]create[/b] a potion, you make any choices that you would normally make when casting the spell. Whoever drinks the potion is the target of the spell. Potions are like spells cast upon the imbiber. [b]The character taking the potion doesn’t get to make any decisions about the effect[/b] —the caster who brewed the potion has already done so. The drinker of a potion is both the effective target and the caster of the effect (though the potion indicates the caster level, the drinker still controls the effect). [/i] On the most part, Enlarge is balanced at 2nd level provided polymorphing to a larger form counts as a 'magical increase to size'. Heck, I say drop enlarge person at first and just make reduce and enlarge 2nd level spells that effect all type creatures [also do away with that clunky '1 full round casting time']. [/QUOTE]
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Enlarge non-humanoid?
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