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<blockquote data-quote="nittanytbone" data-source="post: 3301622" data-attributes="member: 35709"><p>The newly enlarged person would fall prone.</p><p></p><p>This is the same thing that happens on a failed bullrush -- suppose there are two orcs standing side by side. You try and shove #2 out of the way, but fail, ending your movement (inadvertantly) in orc #1's spot. You, the aggressor, then fall prone.</p><p></p><p>The same thing happens in a failed overrun attempt when you end in the same square as someone else.</p><p></p><p>Seems like a fairly reasonable parallel to me -- If you end your turn in someone else's space, you fall prone.</p><p></p><p></p><p></p><p>The other option would be running with this line in the spell:</p><p></p><p></p><p></p><p>So, you could make opposed STR checks for the enlarging character vs. the surrounding characters. If the enlarging character fails, then they don't get any bigger (it is "constrained without harm by the materials enclosing it"). If the enlarging character succeeds, the surrounding ones are bullrushed back 5'.</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 3301622, member: 35709"] The newly enlarged person would fall prone. This is the same thing that happens on a failed bullrush -- suppose there are two orcs standing side by side. You try and shove #2 out of the way, but fail, ending your movement (inadvertantly) in orc #1's spot. You, the aggressor, then fall prone. The same thing happens in a failed overrun attempt when you end in the same square as someone else. Seems like a fairly reasonable parallel to me -- If you end your turn in someone else's space, you fall prone. The other option would be running with this line in the spell: So, you could make opposed STR checks for the enlarging character vs. the surrounding characters. If the enlarging character fails, then they don't get any bigger (it is "constrained without harm by the materials enclosing it"). If the enlarging character succeeds, the surrounding ones are bullrushed back 5'. [/QUOTE]
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