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Enlightened Grognard: Reducing the Skill List
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<blockquote data-quote="CAFargo" data-source="post: 5021279" data-attributes="member: 86456"><p>I was talking to one of my players, and he said that instead of reducing the skill list, each class should instead just get more skill points. For example, +2 skill points allows a fighter to take jump, climb, swim, and balance without having any int bonus (what type of fighter needs to think?), and makes it more likely that a wizard will know something about a subject thanks to +2 knowledge skills.</p><p></p><p>This system also discourages the making of rogues who are smarter that wizards, and allows a mediocre roll to be put in int while good rolls are put into dex, con, and str, probably in that order. This makes the rogue a far more viable class to play, surely beating the rogue with low hp and AC.</p></blockquote><p></p>
[QUOTE="CAFargo, post: 5021279, member: 86456"] I was talking to one of my players, and he said that instead of reducing the skill list, each class should instead just get more skill points. For example, +2 skill points allows a fighter to take jump, climb, swim, and balance without having any int bonus (what type of fighter needs to think?), and makes it more likely that a wizard will know something about a subject thanks to +2 knowledge skills. This system also discourages the making of rogues who are smarter that wizards, and allows a mediocre roll to be put in int while good rolls are put into dex, con, and str, probably in that order. This makes the rogue a far more viable class to play, surely beating the rogue with low hp and AC. [/QUOTE]
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Enlightened Grognard: Reducing the Skill List
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