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ENnies To Ban Generative AI From 2025
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<blockquote data-quote="Art Waring" data-source="post: 9580574" data-attributes="member: 7037141"><p>[USER=6915329]@Faolyn[/USER] actually summed up some really good responses to your questions, so I feel like a lot of my replies would be redundant, but I will try to add some of my own experience on the subject if that helps.</p><p></p><p>Part of the challenge of commissioning artists is that they cannot read minds, they will do their best with whatever resources you provide for them (visual references or written descriptions), and you can of course specify that you want "exactly this," even dictating a particular style, but that is not what I would personally want when I hire an artist.</p><p></p><p>There are plenty of artists that specialize in matching or maintaining styles for continuity (just take a look at the amazing work of star wars concept artists), especially if they are working for a large studio, but I don't think that is what you are talking about here.</p><p></p><p>Also, I don't think that sheet music is a fair analogy at all, as some of the most talented musicians in the world can't or don't read sheet music, and instead use their natural talents to make incredible music that would look absolutely insane on a sheet of music (Aphex Twin anyone?).</p><p></p><p></p><p>Again, unless gen-ai has somehow developed the powers of telepathy, I think that is a problem that you are creating that is quite unrealistic in regards to working with another person in a creative endeavor. </p><p></p><p>Also, I disagree with your "only means available is ai" comment, as publishers have been working with artists for over 50 years on dnd without using gen-ai as a crutch. You would be surprised at how good some artists are at creating a piece of art that not only meets your expectations, but soundly exceeds them in all respects.</p><p></p><p>Furthermore, I see this problem crop a lot with folks who do not regularly work with other artists, and demanding they make something that is trying to compete with the big dogs in the industry, which is completely unrealistic, as wotc's art budget for a single book can easily go over 100,000$ (its just a ball park estimated amount since we don't have any data on budgets).</p><p></p><p>Little people like you and me will likely never get to the point where we are working with budgets like that, so I think that its a good idea to temper what expectations you are putting on an artist. Unless you can afford the very best, maybe try to see that your expectations (from using gen-ai) do not match the reality of the industry.</p><p></p><p></p><p>I cannot honestly answer this question without getting into the legal stuff, and currently it is still being sorted out in court. I am not a lawyer, nor am I an authority on the subject of copyright law, I honestly don't know who is qualified to answer, as even copyright lawyers are still working on this subject two years later.</p></blockquote><p></p>
[QUOTE="Art Waring, post: 9580574, member: 7037141"] [USER=6915329]@Faolyn[/USER] actually summed up some really good responses to your questions, so I feel like a lot of my replies would be redundant, but I will try to add some of my own experience on the subject if that helps. Part of the challenge of commissioning artists is that they cannot read minds, they will do their best with whatever resources you provide for them (visual references or written descriptions), and you can of course specify that you want "exactly this," even dictating a particular style, but that is not what I would personally want when I hire an artist. There are plenty of artists that specialize in matching or maintaining styles for continuity (just take a look at the amazing work of star wars concept artists), especially if they are working for a large studio, but I don't think that is what you are talking about here. Also, I don't think that sheet music is a fair analogy at all, as some of the most talented musicians in the world can't or don't read sheet music, and instead use their natural talents to make incredible music that would look absolutely insane on a sheet of music (Aphex Twin anyone?). Again, unless gen-ai has somehow developed the powers of telepathy, I think that is a problem that you are creating that is quite unrealistic in regards to working with another person in a creative endeavor. Also, I disagree with your "only means available is ai" comment, as publishers have been working with artists for over 50 years on dnd without using gen-ai as a crutch. You would be surprised at how good some artists are at creating a piece of art that not only meets your expectations, but soundly exceeds them in all respects. Furthermore, I see this problem crop a lot with folks who do not regularly work with other artists, and demanding they make something that is trying to compete with the big dogs in the industry, which is completely unrealistic, as wotc's art budget for a single book can easily go over 100,000$ (its just a ball park estimated amount since we don't have any data on budgets). Little people like you and me will likely never get to the point where we are working with budgets like that, so I think that its a good idea to temper what expectations you are putting on an artist. Unless you can afford the very best, maybe try to see that your expectations (from using gen-ai) do not match the reality of the industry. I cannot honestly answer this question without getting into the legal stuff, and currently it is still being sorted out in court. I am not a lawyer, nor am I an authority on the subject of copyright law, I honestly don't know who is qualified to answer, as even copyright lawyers are still working on this subject two years later. [/QUOTE]
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