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Entagle vs. Diminish Plants
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<blockquote data-quote="KarinsDad" data-source="post: 1919700" data-attributes="member: 2011"><p>I disagree.</p><p></p><p>Saying that plants under the magic of an Entangle spell are no longer normal plants is like saying a human under the magic of a Transformation spell is no longer a normal human and cannot be affected by say a Charm Person.</p><p></p><p>"normal vegetation" means vegetation which is not intelligent, not a monster, not part of a template, etc.</p><p></p><p>It does not mean vegetation that has a spell cast on it. Now, since it is a transformation spell, some people might disagree, but I think this is not stated anywhere in the rules that the plant is no longer normal vegetation.</p><p></p><p></p><p>With regard to the original question, reducing the save DC by 4 is reasonable. In my previous campaign, this is what I did if the spell was cast in an area of short grass (e.g. a field where herd animals graze).</p><p></p><p>The Entangle spell should state that the plants elongate so that questions like "short grass" do not come up in a game, but the designers cannot think of everything.</p><p></p><p>Another aspect of "short grass" situations (either naturally, or after a Diminish Plant spell) is that it would hold fast the legs, but unless the character falls, would not hold fast the arms. Hence, melee weapons and missile weapons such as bows could still be used (maybe at a penalty).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1919700, member: 2011"] I disagree. Saying that plants under the magic of an Entangle spell are no longer normal plants is like saying a human under the magic of a Transformation spell is no longer a normal human and cannot be affected by say a Charm Person. "normal vegetation" means vegetation which is not intelligent, not a monster, not part of a template, etc. It does not mean vegetation that has a spell cast on it. Now, since it is a transformation spell, some people might disagree, but I think this is not stated anywhere in the rules that the plant is no longer normal vegetation. With regard to the original question, reducing the save DC by 4 is reasonable. In my previous campaign, this is what I did if the spell was cast in an area of short grass (e.g. a field where herd animals graze). The Entangle spell should state that the plants elongate so that questions like "short grass" do not come up in a game, but the designers cannot think of everything. Another aspect of "short grass" situations (either naturally, or after a Diminish Plant spell) is that it would hold fast the legs, but unless the character falls, would not hold fast the arms. Hence, melee weapons and missile weapons such as bows could still be used (maybe at a penalty). [/QUOTE]
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Entagle vs. Diminish Plants
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