Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Entangle needs nerfing...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primitive Screwhead" data-source="post: 2385341" data-attributes="member: 20805"><p><strong>Updating 3.5 ..</strong></p><p></p><p>I think the spell text didn't get properly updated to 3.5.</p><p>IIRC, all the 'half-speed' things, like difficult terrain, turning into sqaures costing +5' of movement. or somethign like that.</p><p>IMHO, the spell would be better phrased with a 40' area spread that is treated as difficult terrain {+5' movement cost} and the plants can entangle characters. That way it codifies how the spell interacts with things like underbrush and stuff.</p><p> This was in response to the 'its overpowered..see, even useful against a 15th level party!' line futher upthread.</p><p></p><p>The spell can be nasty, and yes.. limiting the plant life in encounter areas does impact on the druids effectiveness. Just like adventuring in a Halfing built mine affects the Greatsword weilder. Proper DM adjucation allowes for a fair mix of 'sorry, not a good place to use this ability' and 'holy Entanglement batman! This is the perfect place for your abliity!' {with stages in between of course}</p><p>My style of running games gives each player a turn in the spotlight, and the players have a large say in which direction the party goes. If they choose to head into the Deserts of Desolation, the druid better know that Entangle will not be optimum. On the other hand, create Water will be extremely valuable.</p><p></p><p>My next adventure planned is going to be the Druid's turn for a spotlight, heading into a heavy forest and dealing with Druid a themed plotline. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Entangle will be highly usefull to them a number of times.. and may even get used against them!</p><p></p><p>An interesting addition could be increasing the checks DC {Ref and STR} the closer you are to certain large plants with reach, and have failures draw you in one square closer. As such, the 'hot spot' of a willow tree could be a nasty thing to deal with, lashing out and drawing the PC's deeper into its grasp.</p><p>Hmm.. something to mull over before the next adventure starts <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2385341, member: 20805"] [b]Updating 3.5 ..[/b] I think the spell text didn't get properly updated to 3.5. IIRC, all the 'half-speed' things, like difficult terrain, turning into sqaures costing +5' of movement. or somethign like that. IMHO, the spell would be better phrased with a 40' area spread that is treated as difficult terrain {+5' movement cost} and the plants can entangle characters. That way it codifies how the spell interacts with things like underbrush and stuff. This was in response to the 'its overpowered..see, even useful against a 15th level party!' line futher upthread. The spell can be nasty, and yes.. limiting the plant life in encounter areas does impact on the druids effectiveness. Just like adventuring in a Halfing built mine affects the Greatsword weilder. Proper DM adjucation allowes for a fair mix of 'sorry, not a good place to use this ability' and 'holy Entanglement batman! This is the perfect place for your abliity!' {with stages in between of course} My style of running games gives each player a turn in the spotlight, and the players have a large say in which direction the party goes. If they choose to head into the Deserts of Desolation, the druid better know that Entangle will not be optimum. On the other hand, create Water will be extremely valuable. My next adventure planned is going to be the Druid's turn for a spotlight, heading into a heavy forest and dealing with Druid a themed plotline. :) Entangle will be highly usefull to them a number of times.. and may even get used against them! An interesting addition could be increasing the checks DC {Ref and STR} the closer you are to certain large plants with reach, and have failures draw you in one square closer. As such, the 'hot spot' of a willow tree could be a nasty thing to deal with, lashing out and drawing the PC's deeper into its grasp. Hmm.. something to mull over before the next adventure starts :] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Entangle needs nerfing...
Top