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<blockquote data-quote="Mistwell" data-source="post: 2078022" data-attributes="member: 2525"><p>If I recall correctly, entangle doesn't take you out of the battle, it just prevents movement and forces concentration checks on spellcasting. That's not THAT bad a situation to be in. </p><p></p><p>SRD:</p><p></p><p></p><p></p><p>-2 to attack, and -4 to dex, on a failed save, is NOT a spell that should be causing a TPK, nor does it seem particularly overpowered given the limitation that you have to cast it in an area that has the required plant growth, and it stops your own movement and that of your allies as well.</p><p></p><p>In addition, if there is sufficient plant growth present to entangle you, then there is usually sufficient plant growth to use as cover or concealment. If the plants are more solid (like a tree), it's easy to use it as cover. If it's just bushes, then it's pretty easy to use them as concealment. Either way, you are going to get a boost to your AC or a percentile miss chance placed on your opponants if you take advantage of the blockage provided by the entangling plants. And that AC boost or percentage protection will be right about equivelent to the detriment you are facing with the -2 to attacks and -4 to dex. Your opponants will have a bit of an advantage, but not much of one. Both groups will be stuck with ranged attacks, but that shouldn't generally put the party at a disadvantage either, if they prepared for the adventure properly.</p><p></p><p>I think your players just didn't play this situation as smart as they could have, and that is why the spell looks so powerful.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 2078022, member: 2525"] If I recall correctly, entangle doesn't take you out of the battle, it just prevents movement and forces concentration checks on spellcasting. That's not THAT bad a situation to be in. SRD: -2 to attack, and -4 to dex, on a failed save, is NOT a spell that should be causing a TPK, nor does it seem particularly overpowered given the limitation that you have to cast it in an area that has the required plant growth, and it stops your own movement and that of your allies as well. In addition, if there is sufficient plant growth present to entangle you, then there is usually sufficient plant growth to use as cover or concealment. If the plants are more solid (like a tree), it's easy to use it as cover. If it's just bushes, then it's pretty easy to use them as concealment. Either way, you are going to get a boost to your AC or a percentile miss chance placed on your opponants if you take advantage of the blockage provided by the entangling plants. And that AC boost or percentage protection will be right about equivelent to the detriment you are facing with the -2 to attacks and -4 to dex. Your opponants will have a bit of an advantage, but not much of one. Both groups will be stuck with ranged attacks, but that shouldn't generally put the party at a disadvantage either, if they prepared for the adventure properly. I think your players just didn't play this situation as smart as they could have, and that is why the spell looks so powerful. [/QUOTE]
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