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Entangle
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<blockquote data-quote="Pickaxe" data-source="post: 2079448" data-attributes="member: 10812"><p>I wouldn't mind hearing more about how you use OM.</p><p></p><p>Entangle is a spell that drives my DM bonkers. Mind you, we've never played a party higher than 6th level, but he really feels that this 1st level spell is too powerful. The main incidents that have led him to this conclusion usually involve a bunch of humanoids with relatively bad Reflex saves, not very high Strength, and base move of 30' or less (your typical low level encounter). The goblins/gnolls/what have you get entangled either on the first round or else before they can move out of the aoe, they need to roll a 20 to get unentangled, they have crappy ranged weapons, and they get picked off piecemeal. We (the PCs) have never had Entangle used against us, so maybe I'd feel differently as a victim, but I've always argued that these encounters simply played to the strengths of the spell, i.e., battlefield control in the outdoors against low-level, slow-moving creatures. It does nothing indoors, fast-moving, flying, or simply more agile creatures will not be greatly affected, especially at higher levels, and strong creatures will break out relatively easily.</p><p></p><p>--Axe</p></blockquote><p></p>
[QUOTE="Pickaxe, post: 2079448, member: 10812"] I wouldn't mind hearing more about how you use OM. Entangle is a spell that drives my DM bonkers. Mind you, we've never played a party higher than 6th level, but he really feels that this 1st level spell is too powerful. The main incidents that have led him to this conclusion usually involve a bunch of humanoids with relatively bad Reflex saves, not very high Strength, and base move of 30' or less (your typical low level encounter). The goblins/gnolls/what have you get entangled either on the first round or else before they can move out of the aoe, they need to roll a 20 to get unentangled, they have crappy ranged weapons, and they get picked off piecemeal. We (the PCs) have never had Entangle used against us, so maybe I'd feel differently as a victim, but I've always argued that these encounters simply played to the strengths of the spell, i.e., battlefield control in the outdoors against low-level, slow-moving creatures. It does nothing indoors, fast-moving, flying, or simply more agile creatures will not be greatly affected, especially at higher levels, and strong creatures will break out relatively easily. --Axe [/QUOTE]
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