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<blockquote data-quote="Pickaxe" data-source="post: 2082021" data-attributes="member: 10812"><p>In our case, I think it had to do partly with the fact that the encounters were usually random (often from a module), and that the monsters were equipped as per the MM. Goblins only had javelins, which have limited range and poor damage, and the gnolls for whatever reason did not have shortbows; even if they did, they have a low attack bonus, which is even lower when entangled.</p><p></p><p>Perhaps more importantly, these are just low-level monsters, so they are less likely to save, less likely to escape from entanglement, and it will take them many rounds to get clear of the aoe. To our DM this just seemed to make it too easy for a 1st level party to take out a bunch of creatures that should have been a much greater challenge, according to CR and EL. Again, I'm not necessarily promoting this argument, but I'm curious as to whether other DMs were similarly irked by this spell.</p><p></p><p>Thanks to both RC and Saev for the tips on OM. I'm currently playing a halfling druid in a fairly tough campaign, and I've been preparing OM more often just as an escape plan. I had also toyed with the idea of trying to combine OM and Faerie Fire in a way that might give our party concealment while denying the enemy the same.</p><p></p><p>--Axe</p></blockquote><p></p>
[QUOTE="Pickaxe, post: 2082021, member: 10812"] In our case, I think it had to do partly with the fact that the encounters were usually random (often from a module), and that the monsters were equipped as per the MM. Goblins only had javelins, which have limited range and poor damage, and the gnolls for whatever reason did not have shortbows; even if they did, they have a low attack bonus, which is even lower when entangled. Perhaps more importantly, these are just low-level monsters, so they are less likely to save, less likely to escape from entanglement, and it will take them many rounds to get clear of the aoe. To our DM this just seemed to make it too easy for a 1st level party to take out a bunch of creatures that should have been a much greater challenge, according to CR and EL. Again, I'm not necessarily promoting this argument, but I'm curious as to whether other DMs were similarly irked by this spell. Thanks to both RC and Saev for the tips on OM. I'm currently playing a halfling druid in a fairly tough campaign, and I've been preparing OM more often just as an escape plan. I had also toyed with the idea of trying to combine OM and Faerie Fire in a way that might give our party concealment while denying the enemy the same. --Axe [/QUOTE]
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