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General Tabletop Discussion
*TTRPGs General
Entirely New Starship combat/construction rules?
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<blockquote data-quote="Vigilance" data-source="post: 2331779" data-attributes="member: 4275"><p>I can only speak for myself, but as a writer in the genre I would wait before I personally wrote a new system, which is why I decided to aim for maximum compatibility in BNS II.</p><p></p><p>The reason is simple: having just bought a rather expensive book, most folks are more apt to try and make that work for them than to buy something else.</p><p></p><p>Also, for someone with the desire for something completely new, there's still the original BNS, which is marked down to less than the price a new space combat/starship construction book would be (in other words, even though the classes wouldnt be useful, the construction chapter could still be used to replace d20F as a whole and the book is currently running at about 4 bucks in PDF).</p><p></p><p>Chuck</p></blockquote><p></p>
[QUOTE="Vigilance, post: 2331779, member: 4275"] I can only speak for myself, but as a writer in the genre I would wait before I personally wrote a new system, which is why I decided to aim for maximum compatibility in BNS II. The reason is simple: having just bought a rather expensive book, most folks are more apt to try and make that work for them than to buy something else. Also, for someone with the desire for something completely new, there's still the original BNS, which is marked down to less than the price a new space combat/starship construction book would be (in other words, even though the classes wouldnt be useful, the construction chapter could still be used to replace d20F as a whole and the book is currently running at about 4 bucks in PDF). Chuck [/QUOTE]
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Entirely New Starship combat/construction rules?
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