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ENWorld is better that the pundits…change my mind
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<blockquote data-quote="EzekielRaiden" data-source="post: 9803021" data-attributes="member: 6790260"><p>If we were about to hit 2016, I could absolutely buy this.</p><p></p><p>The system has been out for over a decade. 5.5e--so-called "D&D 5e (2024)"--isn't so different from 5.0, "D&D 5e (2014)", that we are talking about people being terribly unfamiliar with the system, unaware of what could possibly be achieved, terrifically shy, unwilling to consider the merits, unwilling to consult with friends, or--crucially for where I'm coming from--<em>unwilling to advocate online that you should focus first and foremost on teamwork because it's really crazy good actually</em>.</p><p></p><p>It's nearly 2026. <em>Most</em> people playing 5e have been playing it for a while now. This, according to your theory, should be absolutely shouted from the rooftops, something damn near everyone is doing, because all those initial hurdles should be well, <em>well</em> past by now.</p><p></p><p>That is not the case. I don't see it in the games I play, I don't see it in the advice and discussion online, I don't see it in the articles people write or the videos people record, etc., etc., etc. At absolute best, you see advocacy for the "God Wizard" archetype as Treantmonk puts it--the Wizard who COULD solve all the problems herself, but she ever-so-magnanimously elects to instead only 95% solve the problem, while <em>graciously allowing</em> the Big Stupid Fighter characters to complete the final step. (Obviously not all characters who do this are Wizards, but Wizard is the poster child, just as not all "BSF" characters are not Fighters, but the Fighter is their poster child.)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9803021, member: 6790260"] If we were about to hit 2016, I could absolutely buy this. The system has been out for over a decade. 5.5e--so-called "D&D 5e (2024)"--isn't so different from 5.0, "D&D 5e (2014)", that we are talking about people being terribly unfamiliar with the system, unaware of what could possibly be achieved, terrifically shy, unwilling to consider the merits, unwilling to consult with friends, or--crucially for where I'm coming from--[I]unwilling to advocate online that you should focus first and foremost on teamwork because it's really crazy good actually[/I]. It's nearly 2026. [I]Most[/I] people playing 5e have been playing it for a while now. This, according to your theory, should be absolutely shouted from the rooftops, something damn near everyone is doing, because all those initial hurdles should be well, [I]well[/I] past by now. That is not the case. I don't see it in the games I play, I don't see it in the advice and discussion online, I don't see it in the articles people write or the videos people record, etc., etc., etc. At absolute best, you see advocacy for the "God Wizard" archetype as Treantmonk puts it--the Wizard who COULD solve all the problems herself, but she ever-so-magnanimously elects to instead only 95% solve the problem, while [I]graciously allowing[/I] the Big Stupid Fighter characters to complete the final step. (Obviously not all characters who do this are Wizards, but Wizard is the poster child, just as not all "BSF" characters are not Fighters, but the Fighter is their poster child.) [/QUOTE]
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