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ENWorld is better that the pundits…change my mind
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<blockquote data-quote="EzekielRaiden" data-source="post: 9803551" data-attributes="member: 6790260"><p>I fully do so as well. My problem comes in when the rules as intended directly and unavoidably conflict with the rules as written. By which I mean, the rules were written trying to make P happen, and instead they directly cause P to <em>not</em> happen. Like the designers openly pursued a goal and then their product didn't just fail in that purpose, it actively <em>opposed</em> that purpose.</p><p></p><p>Remember that one of the explicit goals of 3e was to make a system <em>more</em> balanced than 2e. Their end result was, arguably, the worst balanced edition that ever was or ever will be.</p><p></p><p></p><p>Most certainly. Folks characterize optimization as something only wicked hurtful players do to lord over others and break games. The <em>vast</em> majority of people who consider optimization don't do that. They just ask rules questions and try to make the most efficient choices within some set of limitations.</p><p></p><p>I once developed a character, complete with fairly substantial backstory, simply to answer the question, "Can one character have ALL the skills...without sucking?" And the answer is clearly yes, but those last like four-ish skills are not really worth the effort in most games.</p><p></p><p>"Charop" is a dirty word on many forums, and that irritates me greatly. Especially since that means its antithesis is portrayed as somehow virtuous, when it's not (IMO not even slightly so!), and doesn't even have the redeeming quality of at least contributing to group success.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9803551, member: 6790260"] I fully do so as well. My problem comes in when the rules as intended directly and unavoidably conflict with the rules as written. By which I mean, the rules were written trying to make P happen, and instead they directly cause P to [I]not[/I] happen. Like the designers openly pursued a goal and then their product didn't just fail in that purpose, it actively [I]opposed[/I] that purpose. Remember that one of the explicit goals of 3e was to make a system [I]more[/I] balanced than 2e. Their end result was, arguably, the worst balanced edition that ever was or ever will be. Most certainly. Folks characterize optimization as something only wicked hurtful players do to lord over others and break games. The [I]vast[/I] majority of people who consider optimization don't do that. They just ask rules questions and try to make the most efficient choices within some set of limitations. I once developed a character, complete with fairly substantial backstory, simply to answer the question, "Can one character have ALL the skills...without sucking?" And the answer is clearly yes, but those last like four-ish skills are not really worth the effort in most games. "Charop" is a dirty word on many forums, and that irritates me greatly. Especially since that means its antithesis is portrayed as somehow virtuous, when it's not (IMO not even slightly so!), and doesn't even have the redeeming quality of at least contributing to group success. [/QUOTE]
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