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<blockquote data-quote="Arctic Wolf" data-source="post: 5761823" data-attributes="member: 6686199"><p><strong>Illithid Takedown</strong></p><p></p><p>Senario: You are traveling in the underdrak and just managed to defeat some illithid. While looting them, you discover the plans for a mass conversion of slaves into illithid which will happen within the next month. This would be on such a grand scale that it could lead into the illithid reclaiming their former glory. So after going back to the surface, you hear a rumor of a potion that has a chance to make the host immune to becoming an illithid. Your team finds it somewhere and then infiltrates the slave pens of illthid and give them the potion.</p><p> </p><p>How to win: First, give all the slaves this potion and get away undetected and let a massive "civil" war insue. Second, let all the slaves go and watch the chaos as they fight each other and destroy all the larval illithid.</p><p> </p><p>The first way to win is the main way and the second is pretty much a backup incase you create too much attention (see below).</p><p> </p><p>Challenge: There is an Attention Meter to see how much attention you call to your group. While trying to get in the slave pens, each fight on your way there can cause d8 of attention. While in the pens, it is reduced to a d4. At 25, they start to send more patrols out but not too many, maybe like an additional 1 per every 5. At 50, the attention rolls increase to d10 outside the pens and d6 inside. At 75, an additional 3 per 5 encounters. When you hit 100, insanity insues and the alarms go off and you start fighting a a ton of battles, 10 per every 5.</p><p> </p><p>Notes: To make the fights go a bit faster, make all of them minions until they hit 25 and then add a standard mob. Add an additional standard for every 25 mark you hit. Also, to spice up the slave pens, roll a d20. If it is 11 or higher then the potion will work, if 1-10 the slave goes berserk and they need to fight it.</p><p> </p><p>Sorry if there isn't enough details lol.</p></blockquote><p></p>
[QUOTE="Arctic Wolf, post: 5761823, member: 6686199"] [b]Illithid Takedown[/b] Senario: You are traveling in the underdrak and just managed to defeat some illithid. While looting them, you discover the plans for a mass conversion of slaves into illithid which will happen within the next month. This would be on such a grand scale that it could lead into the illithid reclaiming their former glory. So after going back to the surface, you hear a rumor of a potion that has a chance to make the host immune to becoming an illithid. Your team finds it somewhere and then infiltrates the slave pens of illthid and give them the potion. How to win: First, give all the slaves this potion and get away undetected and let a massive "civil" war insue. Second, let all the slaves go and watch the chaos as they fight each other and destroy all the larval illithid. The first way to win is the main way and the second is pretty much a backup incase you create too much attention (see below). Challenge: There is an Attention Meter to see how much attention you call to your group. While trying to get in the slave pens, each fight on your way there can cause d8 of attention. While in the pens, it is reduced to a d4. At 25, they start to send more patrols out but not too many, maybe like an additional 1 per every 5. At 50, the attention rolls increase to d10 outside the pens and d6 inside. At 75, an additional 3 per 5 encounters. When you hit 100, insanity insues and the alarms go off and you start fighting a a ton of battles, 10 per every 5. Notes: To make the fights go a bit faster, make all of them minions until they hit 25 and then add a standard mob. Add an additional standard for every 25 mark you hit. Also, to spice up the slave pens, roll a d20. If it is 11 or higher then the potion will work, if 1-10 the slave goes berserk and they need to fight it. Sorry if there isn't enough details lol. [/QUOTE]
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