ENWorld PbP: Shades of Netheril

djrdjmsqrd

First Post
Welcome,
This thread will be used to list, maintain, and archive the player characters, non-player characters, and other information for the EN World Play-by-Post game entitled: ENWorld PbP: Shades of Netheril.

Game Play Thread(s)
One (1) ? Click HERE to visit.
Two (2) ? Click HERE to visit.
 
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Gavin

Stats
Gavin, Tiefling ECL 1/Rogue 1; CR 2; Experience: 1,000
Str14 (+2), Dex18 (+4), Con14 (+2), Int16 (+3), Wis14 (+2), Cha10 (+0)
Fort +2 , Ref +6, Will +2
Atk +2 melee (Dagger, punching 1d4x3+2), +4 ranged (Shortbow, mighty composite 1d6x3+2)
AC 17 (10+4 dex+3 armor), hp 8 (1d6+2)
SA: cold, fire, electricity resistance 5, darkness 1/day, darkvision, sneak attack +1d6
Load: (58/59-116/117-175 lb)
Home Region: Sembia
Patron Diety: Hoar (currently)
Alignment: Lawful Neutral
Skills and Feats: Balance +4 (8), Bluff +4 (6), Climb +4 (6), Disable Device +4 (7), Hide +4 (10), Jump +4 (6), Listen +4 (6), Move Silently +4 (8), Open Lock +4 (8), Search +4 (7), Spot +4 (6), Tumble +4 (8); Point Blank Shot
Languages: Common, Gnome, Halfing, Undercommon
Equipment: Masterwork Studded Leather Armor, 2x Masterwork Dagger, (Punching), Shortbow (Mighty Composite), 2x Quiver (Arrows (20)), Backpack (Clothes, Bedroll, Blanket, Silk Rope (50 ft), Club, 2x Waterskin, 2x Trail Rations), Belt Pouch (Flint and Steel, Fishhook, Sewing needle), Belt Pouch (Whetstone, Masterwork Thieves' tools), 174 gold, 8 copper

Information
Physical Description:
Onduty Outfit:

Offduty Outfit: This is a full set of clothes for Gavin. When not working he wears a losse sleeveless gray tunig over a black shirt and a pair of loose black pants. Sturdy leather boots, a leather belt with dagger and seath. An ample cloack with a hood, and a pair of leather gloves complete the outfit.

Personality Description:

Quote: 'Damn, that was funny...'

Miscellaneous Information:

Tactics and Strategy:

Goals and Objectives:

Connections to Player Characters: -none-

Connections to Non-Player Characters:


Player's Notes:
-Skills to Gain: Intuit Direction (With Ranger Levels - Minium of 4 points), Wilderness Lore (With Ranger Levels - Max Out), Craft (Trap making) (With Ranger Levels - Minimum of 4 points), Profession (Guide) (With Miscellenous Points - Minimum of 4 points), Gather Information (With Rogue Levels - Minimum of 4 points), Innuendo (With Miscellenous Points - Minimum of 4 points), Perform (With Rogue Levels - Minimum of 10 points), Swim (With Ranger Levels - Minimum of 4 points), Sense Motive (With Rogue Levels - Minimum of 4 points), Use Rope (With Miscellenous Points - Minimum of 4 points)
- Feats to Gain: Expertise, Weapon Finesse, Dodge, Precise Shot
- Gear to Get: 50' rope (silk), Pitons, Hammer, Staff, Belt of Many Pouches or Heward's Handy Haversack

Shadow Dancer Requirements:
- Skills: Move Silently: 10, Hide: 10, Perform (Knife-Throwing): 10
- Feats: Dodge, Mobility, Combat Reflexes
 
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Sul'Dan

Sul'Dan the Apostate
Male
Human
Barbarian 2 / Sorcerer 1
Neutral

Took Bbn at 1st, Sor at 2nd, Bbn at 3rd


HP: 31 (roll of '8' at 3rd level)
AC: 13 (17 with Mage Armor); 13 Touch; 10 flat-footed


STR: 15 (cost 8)
DEX: 16 (cost 10)
CON: 16 (cost 10)
INT: 12 (cost 4)
WIS: 10 (cost 2)
CHA: 14 (cost 6)


BAB: +2
Melee: +4
Ranged: +5
MW Mighty (+3) Composite Longbow: +7 (1d8+2)
Greatsword: +4 (2d6+3)
Greatclub: +4 (1d10+3)
Dagger: +4 (1d4+2)


FORT: +6
REF: +3
WILL: +2


Skills (30 points Bbn, 4 points Sor)
Climb +7 (5 ranks)
Handle Animal +4 (2 ranks)
Intimidate +7 (5 ranks)
Intuit Direction +2 (2 ranks)
Jump +7 (5 ranks)
Listen +4 (2 ranks)
Ride +8 (3 ranks) - includes bonus for Saddle
Swim -9 (2 ranks)
Wilderness Lore +4 (4 ranks)
Spot +2 (no ranks)
Concentration +5 (2 ranks)
Spellcraft +3 (2 ranks)


Class Abilities
Rage 1x/day
Fast Movement
Summon Familiar
Uncanny Dodge (Dex bonus to AC)


Feats
Dodge
Mobility
Weapon Focus (Composite Longbow)


Equipment:
Longbow (+3 Mighty/Composite/Masterwork); Outfit (Explorer's); Sword (Great); Greatclub; Dagger; Arrows (50); Backpack; Familiar (Hawk); Pouch (Spell Component); Water (Pint); 4 Rations (Trail/Per Day); Blanket (Winter); Case (Map or Scroll); Flint and Steel; Lantern (Hooded); 4 Oil (1 Pt. Flask); Waterskin; Bedroll; 2 Potions of Cure Light Wounds; Hand of the Mage; 110 Coin (Platinum); 9 Coin (Gold); 8 Coin (Copper); 9 Coin (Silver)


Spells Known (4/2):
0 level - Detect Poison, Detect Magic, Prestidigation, Read Magic
1st level - Mage Armor, Magic Weapon


Sul'Dan was exiled from his tribe due to his 'strange powers', and is now trying to find his way in the wider world. He's something of a 'fish out of water', but he's no hulking, ignorant savage. He's actually quite cultured - it's just a different culture from everyone else!


Sul'Dan is of average height, with a slightly stocky build. His skin is walnut brown, and quite weathered. His hair is long - and by local standards, unkempt. He has a short, black beard and dark eyes. He generally wears loose-fitting pants, soft sandals, and a jacket of simple design. The colours of these are generally tan or cream.


Sul'Dan's Mount
T'chak, M Camel Animal3 CR 1; Size:L Type Animal; HD (3d8)+6; hp 19; Init +3; Spd Walk 50'; AC 13 (flatfooted 10, touch 12), Bite (Natural/Primary) +5 0'/BPS (1d4+6 20/x2 Neither H ) SA: Scent(Ex); Vision: Low-light, Normal AL: TN; Sv: Fort +5, Ref +6, Will +1; Str 18, Dex 16, Con 14, Int 1, Wis 10, Cha 4 Skills and Feats: Ride +5; Possessions: 1 Bit and Bridle; 1 Bite (Natural/Primary); 1 Saddle (Military); 7 Rations (Trail/Per Day); 2 Saddlebags; 1 Whetstone; 1 Wand of Magic Missile (5th/30 charges)
 
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Alexander Zacharius, Knight Errant
Human Fgtr L.3

ALIGN : CG
Str: 16 Dex: 16 Con: 14 Int: 12 Wis: 14 Cha: 12

HP: 31 AC: 20 Initiative: +3 Movement: 20
Saves : Fort +4; Reflex +4; Will +3
Languages : Common, Dwarven

Armor Check penalty: -5
ARMOR
MW Breastplate (+5 AC; max dex +3; check penalty -3)[30 Lbs]

SHIELD
Large Steel Shield (+2 AC; check penalty -2)[15 Lbs]

WEAPONS
MW Bastard Sword (+8 to hit, 1d10+3 damage)[10 Lbs]
LongBow (+6 to hit, 1d8 damage)[3 Lbs] /w 20 arrows(see Equipment)
OR (Charging horseback only)
MW Heavy Lance (+9 to hit, 2d8+6 damage) [10 Lbs]

EQUIPMENT
Backpack [2 Lbs]; 20 Arrows [3 Lbs]; Everburning Torch [1 Lb]; 50' Silk Rope [5 Lbs]; 953 GP
Total weight carried : 69 Lbs
Heavy Warhorse w/ Military Saddle


FEATS
Exotic Proficiency(Bastard Sword), W. Focus (B. sword), Quick Draw, Dodge, Mounted Combat

SKILLS
Spot : (Ranks=3, total +6)
Listen : (Ranks=3, total +6)
Diplomacy : (Ranks=3, total +4)
Ride : (Ranks=6, total +9)


NEW AT LVL UP: 1 skill point each Spot, Listen. 2 skill points to ride.
Feat: Mounted Combat
equipment: Heavy Warhorse w/Military Saddle, MW Heavy Lance
 
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Arcanra Devradora

S: 12 4
I: 12 4
W: 18 16
D: 14 (12 +2) 4
CN: 12 (14 -2) 6
CH: 14 6

Arcanra Devradora
Male
Moon Elf
Cleric 3 Sehanine Moonbow
CG
HP: 22
Domains: Elf (Free Point Blank Shot Feat)
Illusion (Cast Illusion Spells at +1 Level)
BAB: +2

Saves: F/R/W +4/+3/+7

Languages: Draconic, Elven, Common


AC: 20 (6 for +1 Breast Plate, 2 for shield, 2 for dex)

Armor Check Penalty: -5

Melee +4 Attack, MW Longsword, 1d8+1 Damage, crit 19-20

Ranged +5 Attack, MW Mighty Composite Longbow, 1d8+1 Damage (+3 at PB)

Skills (18 Points)

Knowledge Religion +6 (5 ranks)
Concentration +7 (6 Ranks)
Diplomacy +7 (5 ranks)
Sense Motive +5 (1 rank, CC)
Listen +6
Spot +6
Search +3

5'7"
125 lbs
Blond Hair/Blue Eyes

Elven Qualities

Low Light Vision
+2 to Search, Spot and Listen Checks
Immune to Magic Sleep
+2 on Will Saves v. Enchantment Spells
Prioficiency with Longsword and Longbow

Feats:

Point Blank Shot
Spell Casting Prodigy
Combat Casting

Spells per day: 4/3+1/2+1
DC: 15+ spell level

Commonly Carried:

0: Detect Magic x2, Read Magic, Light
1: Cure Light Wounds x3, Silent Image
2: Cure Moderate Wounds, Daylight, Minor Image

Equipment

+1 Breast Plate
Large Steel Shield
MW Longsword
MW Mighty Composite Longbow +1
20 Arrows
Silver Holy Symbol
Explorer's Outfit
Backpack
7 days rations
3 Sunrods
3 tindertwigs
2 oil flasks
scroll case (3 sheets parchment)
Waterskin
vial of ink
Pipes (2)
Pouch of Tobacco
2 Potions of Cure Light Wounds

Light Horse with Tack/Harness/Saddle Bags
7 days Rations
2 full waterskins
extra blanket

60gp
9sp
11cp

Arcanra was born a simple elf in Cormanthor. Not happy with living in the forests, he decided that seeing the world and exploring the secrets that Faerun had to offer would be far more exciting. Not interested in magic per se, but interested in divine mysteries, he was drawn to the worship of Sehanine, for she reveals the mysteries along life's path to only those who are capable of unlocking the doors and opening the veils that she places before you in the road. Such it was, when he announced to his parents that he was travelling. Not only travelling, but going to spend time among the other races and cultures, in an attempt so see what Sehanine has in store for him. Unusual for an elf, Arcanra is not aloof in his dealings with others, but his worship of Sehanine and her cryptic way of passing on information to her followers has rubbed off on Arcanra, and he occasionally lapses into cryptic speech that is slow and deliberate.
 
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Updates on Arcanra for 3rd Level

6 hp

Combat Casting Feat
3 skill points
2 to diplomacy
1 to concetration

Starting Cash-16gp
Shares-1,500gp

+1 Breast Plate (1350x .8 =1,080gp spent)

Sold Chainmail (net 75gp)

Large steel shield (20gp)
Pack Horse (75gp)
Rations and Waterskins (6gp)
MW Mighty Composite Longbow (350gp)

Current Gold: 60gp

gained the use of 2nd level spells

2 Potions of Cure Light Wounds (from the Kitty Purchases)
 
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3rd level updates for Sul'Dan

11 hp (my last d12 roll - for a while at least - was a good one! :) )

Weapon Focus (Composite Longbow) Feat

Climb +1 rank
Intimidate +1 rank
Jump +1 rank
Ride +1 rank
Wilderness Lore +2 ranks

Treasure Gained:
2 Potions of Cure Light Wounds (from kitty purchases)
Hang of the Mage (1,000 x 80% = 800 gold)
War Camel (assumed same cost as Light War Horse; stats are slightly worse)
110 platinum pieces
 

Tores Flamedancer of the Pyronic
Elf Wizard 2/Cleric 1

Domains: Fire and Magic

Fairly tall for an elf,Long blonde Hair and an trademark redish-brown eyes



Str: 12 +1 4
Int: 18 +4 16
Wis: 12 +1 4
Dex: 14 +2 (12 +2) 4
Con: 12 +1 (14 -2) 6
Cha: 14 +2 6


AC: 14 10+2(dex)+2(leather)
HP: 13 [3+2, 3+2]
BAB: +1 /
Melee: +2
Ranged: +3
F/R/W: +3/+4/+6

Familiar: Weasel ( +2 reflex)


Elven Qualities:
Low Light Vision
+2 to Search, Spot and Listen Checks
Immune to Magic Sleep
+2 on Will Saves v. Enchantment Spells
Proficiency with Longsword and Longbow



Weapons:
MW Longsword (1d8+1 x3 20 ft)
MW Mighty Composite Longbow (1d8+1 x3 110 ft)[+3 str]

Skills ( 30 points)
Skill name points bonus
-------------------------------
Concentration 6 +7
Spellcraft 6 +10
Scry 6 +10
Knowledge(arcane) 6 +10
Profession(torch) 6 +7
Alchemy 6 +10
Listen 0 +3 (elf)
Spot 0 +3 (elf)
Search 0 +6 (elf)


Feats:
Spell Focus (Envocation) (+2 to DC for Envocation spells)
Spell Casting Prodigy (+2 to int for Spellcasting purposes)


Spells:

[ARCANE]
Per day 3/2 (3/1 + 0/1 for int)

0 Presditation
0 2x Ray of Flame (Given as Graduation Gift from Academy)


1 Scatterspray
1 Mage Armor


[/ARCANE]

[DIVINE]
Per day 3/2+1

0 Create Water
0 Cure Minor

1 Cure Light Wounds
1 Burning Hands
[/DIVINE]



Equipment:
Leather Armor
Shortspear
Spellbook
(1) Caltrops
Wand of Cure Light Wounds


I apologize, this site doesnt like formatting
 
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