ENWorld Player's Journal Issue 4 Submissions Call

The deadline for submissions to issue 4 of the ENWorld Player's Journal is 10 days away, on September 20, and the deadline for issue 5 is December 20. We're always interested in receiving submissions from community members, so please contact us if you are interested in contributing to the magazine. My address for submissions is RangerWickett@hotmail.com

For more submissions information, see http://enworld.cyberstreet.com/news/enpublishing/journal.html, or read the following excerpt.

Submission Guidelines

We welcome submissions from members of the community - in fact, we'll be relying on them! However, before you decide to send along your 45-page masterpiece, please read these brief guidelines:

Please initially send a proposal email to rangerwickett@hotmail.com. This email should include the title of your article and a brief (200 words max) summary. Your subject line should read "E.W.P.J. Proposal" (without the quotes - cut & paste that: if it's not exactly right, it won't get sorted by the email filters and will never be seen!) Try to think of something unique and useful - people probably don't need yet another duelist-style prestige class. If you send a full unsolicited article, we won't even read it - this is to prevent you saying later that we stole your article should we coincidentally publish something similar.

Note that we're not generally looking for adventures or for serial articles - we are looking for useful standalone pieces.

Be prepared to start writing your article immediately for a deadline which could be as soon as a couple of weeks away. If you propose an article, it's assumed that you have the time to do it now. If you can't get around to it until next April, please don't send your email until next April.

You should get a reply within a few days indicating whether we're interested in your article. If so, we'll arrange a deadline and ask you to start writing it. We'll tell you what format we need it in at the time.

Yes, we'll pay you. But not much! Each article published earns you $30, and EN World gets first publication rights (you retain copyright - see note at bottom of this page). You'll be paid upon acceptance of your article. Yes, we know that $30 isn't a lot - but if you're going to be writing D20 magazine articles, it's probably safe to say that, like us, you aren't in it to get rich!

We may well edit your article, or even incorporate it in some way with another. Please remember this, and don't get upset if we do so.

Your article may not be used immediately - we try to keep a small "stockpile" of articles and draw from it for each issue. This ensures that we're never caught short!


Artists

We need artists as well as authors, both for full-page colour covers and for smaller interior black-and-white pieces. Please contact Denise Robinson, our art director if you can contribute - we will need to see a sample of your work (in black-and-white). Like the writers, you won't get paid an awful lot; here are the rates for artists:

Full colour cover - $80
Interior black and white piece - $15 to $25
 

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RangerWickett said:
*bump*

Also, if you have any comments and would like to see something different in the magazine, please tell us.
Is #3 out yet? I was starting to think about this the other day, wondering when I would get mine...
 

RangerWickett said:
Also, if you have any comments and would like to see something different in the magazine, please tell us.

i like the 2 issues i own. and have converted much of it into a format i can use.

and although i realize this is beyond your capability i would like to see things written for older better editions of the game. so i don't have to do the conversions. :D
 
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Issue 3 went to the printers at the beginning of the month. I don't know about shipping and distribution, but I imagine it'll be available around the end of the month.
 

RangerWickett said:
Issue 3 went to the printers at the beginning of the month. I don't know about shipping and distribution, but I imagine it'll be available around the end of the month.

Issue 3 will be shipped to subscripbers the last week of September, and should appear in stores within a week of that.
 

I know this is a very broad question, but what kind of articles are you looking for? The submission guidelines say no adventures, no serial articles, you added no Duelist prestige class... Are there types of articles that you haven't seen yet but would like to read?

New rules? (classes, races, feats, skill use, etc.)
New monsters?
New spells?
New magic items?
"Fluff"?

I read the description of the first 2 issues, but the question still stands: Is there anything that you haven't seen and would like to see?

Slim
 

Good question.

I'll tell you what I always loved about those 80s Dragon mags, and what I'd like to see in this mag - the modular plug in rules.

A couple I remember really striking me was Path Magic and a way of handling alignment dealing with priorities placed in a certain order.

There are so many feats, spells, skills, prestige classes out there that producing more seems almost redundant. What would be cool is new ways to do stuff. That is, admittedly, a very broad description, but if I knew everything that I'd want in there I'd just write it myself! I'd love to see a submission where I think "Wow, that's cool. I never thought of that!"
 

Morrus said:
I'll tell you what I always loved about those 80s Dragon mags, and what I'd like to see in this mag - the modular plug in rules.

I have a whole book full of modular rules I would love to share, but as a professional publisher, I can't get around your "first rights" publishing requirements! Arrgh!

Wulf
 

Magic Slim said:
I know this is a very broad question, but what kind of articles are you looking for? The submission guidelines say no adventures, no serial articles, you added no Duelist prestige class... Are there types of articles that you haven't seen yet but would like to read?

New rules? (classes, races, feats, skill use, etc.)
New monsters?
New spells?
New magic items?
"Fluff"?

I read the description of the first 2 issues, but the question still stands: Is there anything that you haven't seen and would like to see?

Slim

An "ecology of..." or two. Nothing big that's been covered by the d20 market; rather, something unusual that players might be interested in knowing more about, like elementals (perhaps with a spin that the PCs might travel to an elemental plane).

New magic items are always interesting.

Articles directed toward individual classes. We want to make sure we don't only cater to fighters, or only to wizards. Think of something you would find interesting that we haven't touched on, and write it up. I mean, what about classes in different cultures? Or "sneaking techniques" that would be the rogue equivalent of historical fighting styles.

Maybe a literary column? Discussing (very vaguely and avoiding lawsuits) different fantasy fiction and how to have similar characters/adventures.

Humor. I heard a proposal for "Dear Archmage Abby" -- an idea for a humorous 1-page or 1/2 page column ("Dear Archmage Abby: The rogue in my party keeps stealing my axe as a joke. I then end up face-to-face with the dragon, but with no axe. What should I do? -- Dear No Axe To Grind: Archmage Abby thinks you should tie a bell to your axe. Then when the rogue steals it..." or whatever, but funnier)

Character graveyard: Short feature honoring dead characters, how they died, what they did, some funny stories? (Similar to KODT's Tales from the Table, but focused on characters). This sort of stuff would be rare, and would need to be really high quality to be worth putting in, because most people can get such stories just on the net.

Breaking fantasy stereotypes. Sure, everyone knows displacer beasts have that nifty displace power, but do they know they were created from a blind man's nightmares? Take something classically D&D, and put a new spin on it.

. . .

In general, do something original. If there's already a line of products out covering a similar topic, we'll be less interested. But if it's quirky and well-done, we'll love it.
 

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