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ENWorld Sculpting Project #1 The Wizard's Lab (complete)
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<blockquote data-quote="Shape D." data-source="post: 2645559" data-attributes="member: 34689"><p>Change of plans for me. I'm starting to think that making items that should be smooth, round and symetrical is way too hard for a first sculpt. I've been trying to make Beakers, test tubes, a mortar and pestle, and a few other alchemy related items and getting them to look like somthing made of glass is a pain in the butt. </p><p></p><p>New project (that I hopefully finish before the deadline) started last night: Goblin Mage.</p><p></p><p>I'm guessing something that can have a little texture to it should be a little easier to make without it looking like complete crap.</p></blockquote><p></p>
[QUOTE="Shape D., post: 2645559, member: 34689"] Change of plans for me. I'm starting to think that making items that should be smooth, round and symetrical is way too hard for a first sculpt. I've been trying to make Beakers, test tubes, a mortar and pestle, and a few other alchemy related items and getting them to look like somthing made of glass is a pain in the butt. New project (that I hopefully finish before the deadline) started last night: Goblin Mage. I'm guessing something that can have a little texture to it should be a little easier to make without it looking like complete crap. [/QUOTE]
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ENWorld Sculpting Project #1 The Wizard's Lab (complete)
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