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<blockquote data-quote="maddman75" data-source="post: 1687009" data-attributes="member: 2673"><p>I see a couple of flaws in your premises here. First, just because there are 5000 members on ENWorld, that doesn't mean they'll all sign up for your society. In fact if you got 1/10, or 500 people to sign up I'd be amazed and consider it an utter success. You also vastly overestimate the influence ENWorld has as a share of the market. If the next WotC book was reviled by ENWorld and no one bought a single copy (and all non ENWorlders bought normally) I doubt anyone at WotC would notice. Where the online community has its biggest influence is with 3rd party publishers.</p><p></p><p>Also, $200 is absolutely unreasonable. These are gamers you're talking about here, not business professionals! Sure some of them are business professionals. But others are college and high school students. Should they be left out? What about people who can't just drop $200 on a society, no matter how much they would like to support it.</p><p></p><p>Now don't take this to mean that I'm against your idea - I rather like it. But if you have unrealistic goals and expectation you may doom the project before it gets off its feet. My $.02?</p><p></p><p>- Broaden the game scope. Don't make this about D&D, which is after all only one game. This should be about role playing and welcome members no matter what game they prefer.</p><p></p><p>- Focus on the players! One thing that has always bothered me is that there doesn't seem to be any organization for just RPG players. GAMA's for the industry people, and the RPGA is for the Convention goers. I've never been to a convention, there aren't any around here, so the RPGA does nothing for me.</p><p></p><p>First, there should be an easy to use way to find gamers in your area to play. There could also be aid in setting up PbP games, IRC games, or DMed games over NWConnections. There's some of this going on on ENWorld, with the Gamers seeking Gamers forum and the Game Day threads. But this would centralize it and make it all easier to find.</p><p></p><p>- Educate the members. Collect essays and articles on how to be a good player as well as a DM - its always bothered me that there are a million and one articles on how to be a good DM and virtually nothing on how to be a good player. Also have lots of advice for how to introduce new members to the hobby. The money needed for a national ad campaign is never going to be raised. RPGs will spread as they always have, by word of mouth, one person to another. Make sure that we create good ambassadors.</p></blockquote><p></p>
[QUOTE="maddman75, post: 1687009, member: 2673"] I see a couple of flaws in your premises here. First, just because there are 5000 members on ENWorld, that doesn't mean they'll all sign up for your society. In fact if you got 1/10, or 500 people to sign up I'd be amazed and consider it an utter success. You also vastly overestimate the influence ENWorld has as a share of the market. If the next WotC book was reviled by ENWorld and no one bought a single copy (and all non ENWorlders bought normally) I doubt anyone at WotC would notice. Where the online community has its biggest influence is with 3rd party publishers. Also, $200 is absolutely unreasonable. These are gamers you're talking about here, not business professionals! Sure some of them are business professionals. But others are college and high school students. Should they be left out? What about people who can't just drop $200 on a society, no matter how much they would like to support it. Now don't take this to mean that I'm against your idea - I rather like it. But if you have unrealistic goals and expectation you may doom the project before it gets off its feet. My $.02? - Broaden the game scope. Don't make this about D&D, which is after all only one game. This should be about role playing and welcome members no matter what game they prefer. - Focus on the players! One thing that has always bothered me is that there doesn't seem to be any organization for just RPG players. GAMA's for the industry people, and the RPGA is for the Convention goers. I've never been to a convention, there aren't any around here, so the RPGA does nothing for me. First, there should be an easy to use way to find gamers in your area to play. There could also be aid in setting up PbP games, IRC games, or DMed games over NWConnections. There's some of this going on on ENWorld, with the Gamers seeking Gamers forum and the Game Day threads. But this would centralize it and make it all easier to find. - Educate the members. Collect essays and articles on how to be a good player as well as a DM - its always bothered me that there are a million and one articles on how to be a good DM and virtually nothing on how to be a good player. Also have lots of advice for how to introduce new members to the hobby. The money needed for a national ad campaign is never going to be raised. RPGs will spread as they always have, by word of mouth, one person to another. Make sure that we create good ambassadors. [/QUOTE]
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