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<blockquote data-quote="Bran Blackbyrd" data-source="post: 1207124" data-attributes="member: 1710"><p>2E, I'm playing a Cleric of Dionysus and we also have a fighter and a druid.</p><p>It's our first session and we're escorting a carriage full of VIPs to another town. Along the way our path is block by a pair of ragged looking soldiers on horseback with some small humanoid in chains between them.</p><p>Instead of getting out of the way, they attacked us and the thing in chains turned out to be an ogre with an illusion cast on it. One of the soldiers cast fear on our fighter and he quickly galloped away from danger. The druid tried to grab a ride to safety by jumping onto the fighter's horse but the ogre knocked him off and into the trees. I cast entangle on the ogre and chopped its head off while it was immobile. One of the fighters charged at me and, being a chaotic neutral priest of a rather chaotic deity, I decided to throw the ogre's head at him (at a penalty, of course). I rolled a natural 20 and hit the soldier. The DM rolled for the soldier and got a 1 so he decided that he fell off his horse and broke his neck when he landed.</p><p>The last soldier either ran for his life or was finally dispatched by the fighter or druid.</p><p>If I hadn't had the entangle spell we probably all would have died. The DM's habit of unwittingly pitting us against creatures way too powerful for us to fight continued until he "burned out" and discontinued the campaign. </p><p>But a critical hit with a severed ogre head during the first session was pretty cool.</p><p></p><p>On the flipside of lady luck...</p><p>I was playing a bounty hunter in a WEG Star Wars campaign and attempted to roll a grenade down a corridor at some enemies. I blew my die roll, the grenade caught on my gauntlets and fell to the floor at my feet. I go boom.</p><p>Almost died too. The bad guys tried to bring me around to interrogate me but had abysmal first aid abilities. They injected me quite a few times before they brought me around, but the last injection was an OD and my character became quite giddy and out of control. A bad guy leans in close to ask some questions, I spring the holdout blaster hidden in my gauntlet and blow his face off while laughing maniacally. Fighting off the rest with nothing but my holdout blaster while under the influence was... interesting.</p><p></p><p>WEG SW taught me that the smallest guard always carries the scariest gun and that if you're going to blast the enemy boarding ship off your hatch in the vaccuum of space, make sure your allies know about your plan and tie themselves down first.</p></blockquote><p></p>
[QUOTE="Bran Blackbyrd, post: 1207124, member: 1710"] 2E, I'm playing a Cleric of Dionysus and we also have a fighter and a druid. It's our first session and we're escorting a carriage full of VIPs to another town. Along the way our path is block by a pair of ragged looking soldiers on horseback with some small humanoid in chains between them. Instead of getting out of the way, they attacked us and the thing in chains turned out to be an ogre with an illusion cast on it. One of the soldiers cast fear on our fighter and he quickly galloped away from danger. The druid tried to grab a ride to safety by jumping onto the fighter's horse but the ogre knocked him off and into the trees. I cast entangle on the ogre and chopped its head off while it was immobile. One of the fighters charged at me and, being a chaotic neutral priest of a rather chaotic deity, I decided to throw the ogre's head at him (at a penalty, of course). I rolled a natural 20 and hit the soldier. The DM rolled for the soldier and got a 1 so he decided that he fell off his horse and broke his neck when he landed. The last soldier either ran for his life or was finally dispatched by the fighter or druid. If I hadn't had the entangle spell we probably all would have died. The DM's habit of unwittingly pitting us against creatures way too powerful for us to fight continued until he "burned out" and discontinued the campaign. But a critical hit with a severed ogre head during the first session was pretty cool. On the flipside of lady luck... I was playing a bounty hunter in a WEG Star Wars campaign and attempted to roll a grenade down a corridor at some enemies. I blew my die roll, the grenade caught on my gauntlets and fell to the floor at my feet. I go boom. Almost died too. The bad guys tried to bring me around to interrogate me but had abysmal first aid abilities. They injected me quite a few times before they brought me around, but the last injection was an OD and my character became quite giddy and out of control. A bad guy leans in close to ask some questions, I spring the holdout blaster hidden in my gauntlet and blow his face off while laughing maniacally. Fighting off the rest with nothing but my holdout blaster while under the influence was... interesting. WEG SW taught me that the smallest guard always carries the scariest gun and that if you're going to blast the enemy boarding ship off your hatch in the vaccuum of space, make sure your allies know about your plan and tie themselves down first. [/QUOTE]
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