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<blockquote data-quote="Kannik" data-source="post: 834095" data-attributes="member: 984"><p>Heyo }<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Alter Environment was an attempt to group together some minor spell effects that are (mostly) not covered by other lists right now. I included some overlap (such as shape stone/etc vs polymorph [element]) for completeness sake, as an alternative, to beef up the number of possible abilities in the list, etc. Of course, the reverse could be done -- <em>take the things done in the alter environment and make it part of the polymorph [element[ lists</em>. I think in the end I may not have looked to see exactly how much overlap there was -- I did not think it would be that horrible an issue, given that the other 'dedicated' lists were likely more powerful in some ways, while this gave a lot of nice little things that worked on a more base level interacting with the element. But I'm open to revisiting it. And I will. }<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-Enlarge can be done with polymorph, but I believe the Enlarge/Reduce spell did more enlargement/reducing than could be done with polyorph, because of the more limited focus. I'll double check the strength, but I do believe I based it on the rules given in the Monster Manual for growth/size changes and increases of strength.</p><p></p><p>Control Gravity; again, could be covered by other spells, but this allows things such as reverse gravity, and affecting a large area rather than trying to infuse a bunch with air.</p><p></p><p>Distoriton - I believe I let it go a bit higher due to other spells influence/abiilities, plus the reduced duration, and for overall scaling. But I will give it another go, as looking at it again bothers me as well.</p><p></p><p>I'm not sure abjure sonic can work on a large area, though</p><p></p><p>Sorry for this quick response... I'm actually writing quickly so that I can eat and go game! }:> That's a valid excuse, right? }:></p><p></p><p>Thanks for the comments! I've got lots to think about for v1.5...</p><p></p><p>Kannik</p></blockquote><p></p>
[QUOTE="Kannik, post: 834095, member: 984"] Heyo }:) Alter Environment was an attempt to group together some minor spell effects that are (mostly) not covered by other lists right now. I included some overlap (such as shape stone/etc vs polymorph [element]) for completeness sake, as an alternative, to beef up the number of possible abilities in the list, etc. Of course, the reverse could be done -- [i]take the things done in the alter environment and make it part of the polymorph [element[ lists[/i]. I think in the end I may not have looked to see exactly how much overlap there was -- I did not think it would be that horrible an issue, given that the other 'dedicated' lists were likely more powerful in some ways, while this gave a lot of nice little things that worked on a more base level interacting with the element. But I'm open to revisiting it. And I will. }:) -Enlarge can be done with polymorph, but I believe the Enlarge/Reduce spell did more enlargement/reducing than could be done with polyorph, because of the more limited focus. I'll double check the strength, but I do believe I based it on the rules given in the Monster Manual for growth/size changes and increases of strength. Control Gravity; again, could be covered by other spells, but this allows things such as reverse gravity, and affecting a large area rather than trying to infuse a bunch with air. Distoriton - I believe I let it go a bit higher due to other spells influence/abiilities, plus the reduced duration, and for overall scaling. But I will give it another go, as looking at it again bothers me as well. I'm not sure abjure sonic can work on a large area, though Sorry for this quick response... I'm actually writing quickly so that I can eat and go game! }:> That's a valid excuse, right? }:> Thanks for the comments! I've got lots to think about for v1.5... Kannik [/QUOTE]
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