Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[EOM] Houserule- Limit Spells / day?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RandomUsernamehmimo71" data-source="post: 1528962" data-attributes="member: 9051"><p>We've been playing with the revised EOm rules in our game since before they were officially released (Preview document), but we've run into some theoretical problems, with higher-level mages.</p><p></p><p>While I love the idea of a mage, and I used to love a Spellpoint system in general, I think it tends to break down, when you can have a high level caster pumping out 400 magic missiles in a single day.. I understand that this isn't a problem for Everyone, but particularly for our group, who is trying to keep the magic level in the world relatively minor, this tends to get to be more than we want to have flying around.. If 20th level casters can pump out that much spellage.. The world starts to become Very magically oriented..</p><p></p><p>So I've taken to thinking about it, and trying to balance things out a bit, and limit the overall spells, while not eliminating the ability for a mage to progress and grow, and stillb e more powerful over every level..</p><p></p><p>The best option I've come up with is to require a 0th level spell slot to be used, for each spell cast..</p><p></p><p>What this does is it limits the total number of /spells/ that can be cast each day, without limiting the power of them, beyond the already excellent limits in EOM (Mp, etc)..</p><p></p><p>It lets Mages cast more spells as they progress higher in level.. Both more powerful (More MP), and more frequently (as their 0th slots increases)..</p><p></p><p>I'd love any comments on this idea.</p><p></p><p>-Colin</p></blockquote><p></p>
[QUOTE="RandomUsernamehmimo71, post: 1528962, member: 9051"] We've been playing with the revised EOm rules in our game since before they were officially released (Preview document), but we've run into some theoretical problems, with higher-level mages. While I love the idea of a mage, and I used to love a Spellpoint system in general, I think it tends to break down, when you can have a high level caster pumping out 400 magic missiles in a single day.. I understand that this isn't a problem for Everyone, but particularly for our group, who is trying to keep the magic level in the world relatively minor, this tends to get to be more than we want to have flying around.. If 20th level casters can pump out that much spellage.. The world starts to become Very magically oriented.. So I've taken to thinking about it, and trying to balance things out a bit, and limit the overall spells, while not eliminating the ability for a mage to progress and grow, and stillb e more powerful over every level.. The best option I've come up with is to require a 0th level spell slot to be used, for each spell cast.. What this does is it limits the total number of /spells/ that can be cast each day, without limiting the power of them, beyond the already excellent limits in EOM (Mp, etc).. It lets Mages cast more spells as they progress higher in level.. Both more powerful (More MP), and more frequently (as their 0th slots increases).. I'd love any comments on this idea. -Colin [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[EOM] Houserule- Limit Spells / day?
Top