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EOM Revised questions!
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<blockquote data-quote="Razuur" data-source="post: 1944013" data-attributes="member: 1997"><p>Hello,</p><p></p><p>I purcahsed the original Elements of Magick, and while it seemed like a really good system, I had trouble wrapping my head around it. I decided to wait to purchase the Revised Elements of magick hearign that the system was going to be cleaned up a bit. Reading through it, I must admit that I the product is much more streamlined than the first version.</p><p></p><p>But for some reason, and I am sure that this is the way my stupid head works, I am still having some problems.</p><p></p><p>I understand the core concepts and how it is supposed to work, but I have real trouble translating the magick into applicable spell effects.</p><p></p><p>I don't have the book in front of me, but here goes.</p><p></p><p>For example: </p><p></p><p>The Mage Armor Spell under the Create List. Mage armor is listed as Create Force 2/Gen 1 I believe. Liek the PHB spell, it creates a +4 AC armor bonus. I can't figure out where the +4 comes from. Right below Mage Armor, is the spell Enhanced Mage Armor, which is +8 AC. Now by retro engineering, it would seem that Create Force 1 would create a +2 effect, Create force 2 would create a +4 effect, Create force 3 would create a +8 effect... Therefore a Create force 4 would make a +16 effect? Where in the book is this listed? Also, what is the Gen 1 modification? Why wouldn't Mage Armor be just be Create Force 2?</p><p></p><p>Any help would be majorly appreciated. I know if I can just get around some of these questions, it will all "click" into place. Seems like a great flexible system if only I can wrap my silly head around it!</p><p></p><p>Razuur</p></blockquote><p></p>
[QUOTE="Razuur, post: 1944013, member: 1997"] Hello, I purcahsed the original Elements of Magick, and while it seemed like a really good system, I had trouble wrapping my head around it. I decided to wait to purchase the Revised Elements of magick hearign that the system was going to be cleaned up a bit. Reading through it, I must admit that I the product is much more streamlined than the first version. But for some reason, and I am sure that this is the way my stupid head works, I am still having some problems. I understand the core concepts and how it is supposed to work, but I have real trouble translating the magick into applicable spell effects. I don't have the book in front of me, but here goes. For example: The Mage Armor Spell under the Create List. Mage armor is listed as Create Force 2/Gen 1 I believe. Liek the PHB spell, it creates a +4 AC armor bonus. I can't figure out where the +4 comes from. Right below Mage Armor, is the spell Enhanced Mage Armor, which is +8 AC. Now by retro engineering, it would seem that Create Force 1 would create a +2 effect, Create force 2 would create a +4 effect, Create force 3 would create a +8 effect... Therefore a Create force 4 would make a +16 effect? Where in the book is this listed? Also, what is the Gen 1 modification? Why wouldn't Mage Armor be just be Create Force 2? Any help would be majorly appreciated. I know if I can just get around some of these questions, it will all "click" into place. Seems like a great flexible system if only I can wrap my silly head around it! Razuur [/QUOTE]
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