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Epic 4e play: the system makes it too easy for PCs to hit, instead of too hard.
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<blockquote data-quote="keterys" data-source="post: 5048996" data-attributes="member: 43019"><p>I gave it earlier - a shaman instead as the leader. Give him a fighter for his defender. He tries to get flank, but can't because his party is continually stunned or can't move into position (flying critters present problems like that, too). Look at the barbarian powers, if you want, but going against AC without a lot of bonuses is very par for the course.</p><p></p><p>And 18 starting Str or dwarf with demigod to get the 18 is a perfectly reasonable barbarian. Thankfully he'll be doing 8 or so damage every time he misses. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>My barbarian misses all the time, and I started with an 18, have a fullblade, and expertise, and have a cleric around to occasionally hand out a -2 to defense or +7 to melee attacks.</p></blockquote><p></p>
[QUOTE="keterys, post: 5048996, member: 43019"] I gave it earlier - a shaman instead as the leader. Give him a fighter for his defender. He tries to get flank, but can't because his party is continually stunned or can't move into position (flying critters present problems like that, too). Look at the barbarian powers, if you want, but going against AC without a lot of bonuses is very par for the course. And 18 starting Str or dwarf with demigod to get the 18 is a perfectly reasonable barbarian. Thankfully he'll be doing 8 or so damage every time he misses. :) My barbarian misses all the time, and I started with an 18, have a fullblade, and expertise, and have a cleric around to occasionally hand out a -2 to defense or +7 to melee attacks. [/QUOTE]
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Epic 4e play: the system makes it too easy for PCs to hit, instead of too hard.
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