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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Epic BAB & interative attacks of +ECL characters
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<blockquote data-quote="drnuncheon" data-source="post: 258813" data-attributes="member: 96"><p>I have seen this argument a lot, but it seems to assume that the characters sprung like Athena fully formed at 40th level. I think that's definitely a non-standard assumption, and should be purely secondary compared to the 'normal' situation: that is, the characters are played from first level on up. The path <em>is</em> important, and that gets overlooked a lot in these discussions.</p><p></p><p>The guy who takes his 20 levels in fighter first is spending 20 epic levels basically crippling himself - his mighty first level spells aren't going to do much good against the CR21+ opponents he's facing, and in higher levels he's going to lag severely behind his single-class fighter counterparts. His hit points are going to suck, he won't get nearly as many of the epic fighting feats, etc.</p><p></p><p>On the other hand, the 20th level wizard who starts learning to use a sword can give himself a tremendous boost in effectiveness with magical weapons (and armor - he can certainly afford to use still spell). Unlike the fighter, who has *no* magical ability whatsoever, the wizard at least has a head start of having *some* combat ability, lousy though it may be. Plus, he can be spending his every-three-levels feats to continue boosting his spellcasting, so he's not going to fall behind there as quickly.</p><p></p><p>Basically, a few levels of fighter is worth a lot more to a wizard than vice versa. The wizard gets 20 levels of this benefit, so he <em>should</em> pay for it in some way - that way is in the decreased number of attacks.</p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 258813, member: 96"] I have seen this argument a lot, but it seems to assume that the characters sprung like Athena fully formed at 40th level. I think that's definitely a non-standard assumption, and should be purely secondary compared to the 'normal' situation: that is, the characters are played from first level on up. The path [i]is[/i] important, and that gets overlooked a lot in these discussions. The guy who takes his 20 levels in fighter first is spending 20 epic levels basically crippling himself - his mighty first level spells aren't going to do much good against the CR21+ opponents he's facing, and in higher levels he's going to lag severely behind his single-class fighter counterparts. His hit points are going to suck, he won't get nearly as many of the epic fighting feats, etc. On the other hand, the 20th level wizard who starts learning to use a sword can give himself a tremendous boost in effectiveness with magical weapons (and armor - he can certainly afford to use still spell). Unlike the fighter, who has *no* magical ability whatsoever, the wizard at least has a head start of having *some* combat ability, lousy though it may be. Plus, he can be spending his every-three-levels feats to continue boosting his spellcasting, so he's not going to fall behind there as quickly. Basically, a few levels of fighter is worth a lot more to a wizard than vice versa. The wizard gets 20 levels of this benefit, so he [i]should[/i] pay for it in some way - that way is in the decreased number of attacks. J [/QUOTE]
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Epic BAB & interative attacks of +ECL characters
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