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<blockquote data-quote="Upper_Krust" data-source="post: 9866668" data-attributes="member: 326"><p>I would argue some ways to design epic levels or godhood are simpler than others, more accessible than others, less book-keeping than others and easier to balance than others.</p><p></p><p>To some, that might constitute 'better'.</p><p></p><p>But the truism is you cannot please all the people all the time.</p><p></p><p></p><p></p><p>In your opinion what level would a quasi-deity be or be comparable to?</p><p></p><p></p><p></p><p>No real reason for it though and if we were building him in 5e he'd be a level 20 Wizard most likely.</p><p></p><p></p><p></p><p>Chosen of Mystra is no different to a Saintly figure. Chosen of God.</p><p></p><p></p><p></p><p>I agree. </p><p></p><p>But I have a bit of experience with Epic 3rd edition you might say and eventually came to the realisation that infinite mortal levelling was a bit of a fool's errand and a nightmare to try and balance.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 9866668, member: 326"] I would argue some ways to design epic levels or godhood are simpler than others, more accessible than others, less book-keeping than others and easier to balance than others. To some, that might constitute 'better'. But the truism is you cannot please all the people all the time. In your opinion what level would a quasi-deity be or be comparable to? No real reason for it though and if we were building him in 5e he'd be a level 20 Wizard most likely. Chosen of Mystra is no different to a Saintly figure. Chosen of God. I agree. But I have a bit of experience with Epic 3rd edition you might say and eventually came to the realisation that infinite mortal levelling was a bit of a fool's errand and a nightmare to try and balance. [/QUOTE]
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