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<blockquote data-quote="Silam" data-source="post: 9866790" data-attributes="member: 7055898"><p>Not dying of old age is longevity. Not dying at all is immortality. In scientific terms, "all cause mortality" includes not just heart attacks and liver failure and so on, but also car accidents, homicide, etc. By the RAW, a high level Monk is immune to the former, but not the latter <img class="smilie smilie--emoji" alt="😄" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f604.png" title="Grinning face with smiling eyes :smile:" data-shortname=":smile:" loading="lazy" width="64" height="64" /> … In my view, a god should not die from a car crash <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /> …</p><p></p><p>Maybe the distinction is debatable, but to me longevity and immortality are different concepts.</p><p></p><p></p><p></p><p>Yeah, gods having avatars when they show up in the material plane is a well accepted trope… and them going back to their original plane if slain in that form (just like regular outsiders…) is fine.</p><p></p><p>The part about the Mythic Form being available as a fallback, but being mortal, can be an interesting mechanic I guess. I can totally see that working great in some specific setting where the DM carefully weaves the story around these concepts. With the right narrative it can land well. Though I think it’s slightly on the exotic side, and in some cosmologies it may feel a bit out of place…</p><p></p><p>I guess it would depend a lot on the details… how "mortal" is the Mythic Form really? If it’s squishy (by godly standards) that would probably take away a bit of credibility and immersion for me personally. If it’s nearly immortal in Mythic Form then maybe it’s not a big deal, but then IDK if having the mechanic at all is that useful?</p><p></p><p>Anyhow… it doesn’t really matter. As long as some folks get value out of it, then it’s great to have that content out there and available! It certainly should not be a goal to please me specifically <img class="smilie smilie--emoji" alt="😄" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f604.png" title="Grinning face with smiling eyes :smile:" data-shortname=":smile:" loading="lazy" width="64" height="64" /> …</p></blockquote><p></p>
[QUOTE="Silam, post: 9866790, member: 7055898"] Not dying of old age is longevity. Not dying at all is immortality. In scientific terms, "all cause mortality" includes not just heart attacks and liver failure and so on, but also car accidents, homicide, etc. By the RAW, a high level Monk is immune to the former, but not the latter 😄 … In my view, a god should not die from a car crash 🤷♂️ … Maybe the distinction is debatable, but to me longevity and immortality are different concepts. Yeah, gods having avatars when they show up in the material plane is a well accepted trope… and them going back to their original plane if slain in that form (just like regular outsiders…) is fine. The part about the Mythic Form being available as a fallback, but being mortal, can be an interesting mechanic I guess. I can totally see that working great in some specific setting where the DM carefully weaves the story around these concepts. With the right narrative it can land well. Though I think it’s slightly on the exotic side, and in some cosmologies it may feel a bit out of place… I guess it would depend a lot on the details… how "mortal" is the Mythic Form really? If it’s squishy (by godly standards) that would probably take away a bit of credibility and immersion for me personally. If it’s nearly immortal in Mythic Form then maybe it’s not a big deal, but then IDK if having the mechanic at all is that useful? Anyhow… it doesn’t really matter. As long as some folks get value out of it, then it’s great to have that content out there and available! It certainly should not be a goal to please me specifically 😄 … [/QUOTE]
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