Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Epic Casters, How do you run with the pack?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Souljourner" data-source="post: 794862" data-attributes="member: 1622"><p>I have to reiterate what Hashmalum said. No 20th level Wizard, Cleric, or Sorcerer should have +4 to his spellcraft check. If one does, obviously he was made without thinking about epic levels, and you just need to allow the guy to re-write the character a little bit, to account for the choices necessary for using the ELH.</p><p></p><p>And +90? How on earth do you get +90? Lemme guess - it's from a bunch of magic items that give +30 each, right? DMs should know better than to allow those type of magic items. The whole +x to a skill should be capped at +5 and costed like magic armor. The DMG is not very good at balancing custom magic items, which is why so many DMs don't allow them at all.</p><p></p><p>A generic spellcasting character who focuses on spellcasting should have 24 ranks at 21st level and a stat around 10-15 greater than its starting value (depending on how easy it is to get inherent bonuses in your campaign). That means, assuming a high stat of 16, and +12 to the stat (call it 5 from levels and 6 from an item and +1 inherent) most of those characters will have about a +33 to their spellcraft check, +-2 depending on the power level of the campaign. I think having a range of 31-35 for a spellcraft check is fairly well defined. If dedicated spellcasters are outside that range by a large amount, something isn't balanced in your campaign, or the character wasn't planned with epic levels in mind.</p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 794862, member: 1622"] I have to reiterate what Hashmalum said. No 20th level Wizard, Cleric, or Sorcerer should have +4 to his spellcraft check. If one does, obviously he was made without thinking about epic levels, and you just need to allow the guy to re-write the character a little bit, to account for the choices necessary for using the ELH. And +90? How on earth do you get +90? Lemme guess - it's from a bunch of magic items that give +30 each, right? DMs should know better than to allow those type of magic items. The whole +x to a skill should be capped at +5 and costed like magic armor. The DMG is not very good at balancing custom magic items, which is why so many DMs don't allow them at all. A generic spellcasting character who focuses on spellcasting should have 24 ranks at 21st level and a stat around 10-15 greater than its starting value (depending on how easy it is to get inherent bonuses in your campaign). That means, assuming a high stat of 16, and +12 to the stat (call it 5 from levels and 6 from an item and +1 inherent) most of those characters will have about a +33 to their spellcraft check, +-2 depending on the power level of the campaign. I think having a range of 31-35 for a spellcraft check is fairly well defined. If dedicated spellcasters are outside that range by a large amount, something isn't balanced in your campaign, or the character wasn't planned with epic levels in mind. -The Souljourner [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Epic Casters, How do you run with the pack?
Top