Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Epic Cinematic IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Albedo" data-source="post: 4246773" data-attributes="member: 33214"><p>"These pirates sure were an outrageous lot. I'm not sure what happened to the table, but something wasn't right. And I'm the one who had to clean it up. The life of a serving wench is definatly taxing. But as I wiped up the spilled drink, I saw a new oddity appear before my eyes. The captain now stood with a halfing standing on his shoulders, a cruel smile on the little woman's face as she held a Kusari-Gama to his throat. I swear I saw the words "nice try" appear on her lips as they stood there for a moment, neither one moving."</p><p></p><p>[sblock=OOC]</p><p></p><p>Vertexx: There are a few problems with your post.</p><p></p><p>First: Initiative is required if you want to engage in combat like that. Even if you justify a surprise round, you can only take a standard action in that case.</p><p></p><p>Second: The fact that you had to make a spot check indicates that this is a statted NPC. This means you cannot determine the results of your actions against it. Just something to keep in mind.</p><p></p><p>Third: Ring of Sequestering requires a standard action to activate.</p><p></p><p>Fourth: Ring of Sequestering functions as per invisibility with exceptions. This means you reappear after the first attack (though theoretically you stay immune to divinations)</p><p></p><p>Fifth: You can't expect to buff and turn invisible without a reaction from the halfling. Especially since you delayed, meaning the halfling still gets to act before your attacks go off when it moves up next to you.</p><p></p><p>Sixth: If it is a DM NPC, you actually do need to make attack and damage rolls. If its not an NPC, you kill it. Any character I introduce with any amount of detail will probably be a DM NPC.</p><p></p><p>If not for the fact that some of the rules were a bit off, good post in terms of writing value though.</p><p></p><p>Now for the simple fix. Since anything you write technically happens here, I'm adding a little flavor to the encounter. While the halfling moved in next to the good captain, she switched herself with a lifelike duplicate, an actual living body with no soul, so not detectable by True Seeing, and yet not a living creature. This duplicate is currently in your HHH Vertexx. She then hides and reappears next to the captain and initiative will take its course with whatever you want to do. I will warn you that her current turn in initiative has passed and she hasn't taken anything other than free actions, so she probably has something up her sleeve. If you want to initiate diaglogue here it is appropriate btw, since the serving wench who is observing the encounter is so close by. These are rare exceptions to the no dialogue rule, but will help roleplay a little. I'll let you guys know when they come up.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Albedo, post: 4246773, member: 33214"] "These pirates sure were an outrageous lot. I'm not sure what happened to the table, but something wasn't right. And I'm the one who had to clean it up. The life of a serving wench is definatly taxing. But as I wiped up the spilled drink, I saw a new oddity appear before my eyes. The captain now stood with a halfing standing on his shoulders, a cruel smile on the little woman's face as she held a Kusari-Gama to his throat. I swear I saw the words "nice try" appear on her lips as they stood there for a moment, neither one moving." [sblock=OOC] Vertexx: There are a few problems with your post. First: Initiative is required if you want to engage in combat like that. Even if you justify a surprise round, you can only take a standard action in that case. Second: The fact that you had to make a spot check indicates that this is a statted NPC. This means you cannot determine the results of your actions against it. Just something to keep in mind. Third: Ring of Sequestering requires a standard action to activate. Fourth: Ring of Sequestering functions as per invisibility with exceptions. This means you reappear after the first attack (though theoretically you stay immune to divinations) Fifth: You can't expect to buff and turn invisible without a reaction from the halfling. Especially since you delayed, meaning the halfling still gets to act before your attacks go off when it moves up next to you. Sixth: If it is a DM NPC, you actually do need to make attack and damage rolls. If its not an NPC, you kill it. Any character I introduce with any amount of detail will probably be a DM NPC. If not for the fact that some of the rules were a bit off, good post in terms of writing value though. Now for the simple fix. Since anything you write technically happens here, I'm adding a little flavor to the encounter. While the halfling moved in next to the good captain, she switched herself with a lifelike duplicate, an actual living body with no soul, so not detectable by True Seeing, and yet not a living creature. This duplicate is currently in your HHH Vertexx. She then hides and reappears next to the captain and initiative will take its course with whatever you want to do. I will warn you that her current turn in initiative has passed and she hasn't taken anything other than free actions, so she probably has something up her sleeve. If you want to initiate diaglogue here it is appropriate btw, since the serving wench who is observing the encounter is so close by. These are rare exceptions to the no dialogue rule, but will help roleplay a little. I'll let you guys know when they come up. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Epic Cinematic IC
Top