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Epic Counterspells
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<blockquote data-quote="smakko" data-source="post: 5424718" data-attributes="member: 87491"><p>SUre could, the SRD version is at +30 DC (for a total +40 to a dispel check). So developing a spell with a different modifier is definitely an option. The cost and DC breaks down like this (gp to develop/days to develop/XP to develop/total Spellcraft DC):</p><p> </p><p>+20 to dispel - 441K gp/9days/17,640 XP/+49 DC</p><p>+30 to dispel - 531K gp/11 days/21,240 XP/ +59 DC</p><p>+40 to dispel - 621K gp/13 days/24,840 XP/+69 DC (<a href="http://www.d20srd.org/srd/epic/spells/epicCounterspell.htm" target="_blank">SRD Version</a>)</p><p> </p><p>This does not take into consideration any mitigating factors (backlash or XP burn). But a 20d6 Backlash will reduce the DCs by 20. </p><p> </p><p>But this is just the "Using Dispel Magic" as a counterspell option, albeit with an Epic twist.</p><p> </p><p>What about using Higher Level spell slots through <a href="http://www.d20srd.org/srd/epic/feats.htm#improvedSpellCapacity" target="_blank">Improved Spell Capactiy </a>and <a href="http://www.d20srd.org/srd/feats.htm#improvedCounterspell" target="_blank">Improved Coutnerspell</a>, is that an option?</p><p> </p><p>An example would be - </p><p>*Bad Guy casts <a href="http://www.d20srd.org/srd/epic/spells/vengefulGazeOfGod.htm" target="_blank">Vengeful Gaze of God </a>- DC +419!</p><p> </p><p>*A 24th level Wizard then counters it with an 11th level spell slot by Heightening a Non-Epic Transmutation Spell above 9th level by virtue of the Improved Coutnerspell feat. </p><p> </p><p>This is obviously an extreme example, but I just wanted to know if the definition of Epic Spells being considered 10th level for all purposes when spell level is important is kosher.</p></blockquote><p></p>
[QUOTE="smakko, post: 5424718, member: 87491"] SUre could, the SRD version is at +30 DC (for a total +40 to a dispel check). So developing a spell with a different modifier is definitely an option. The cost and DC breaks down like this (gp to develop/days to develop/XP to develop/total Spellcraft DC): +20 to dispel - 441K gp/9days/17,640 XP/+49 DC +30 to dispel - 531K gp/11 days/21,240 XP/ +59 DC +40 to dispel - 621K gp/13 days/24,840 XP/+69 DC ([URL="http://www.d20srd.org/srd/epic/spells/epicCounterspell.htm"]SRD Version[/URL]) This does not take into consideration any mitigating factors (backlash or XP burn). But a 20d6 Backlash will reduce the DCs by 20. But this is just the "Using Dispel Magic" as a counterspell option, albeit with an Epic twist. What about using Higher Level spell slots through [URL="http://www.d20srd.org/srd/epic/feats.htm#improvedSpellCapacity"]Improved Spell Capactiy [/URL]and [URL="http://www.d20srd.org/srd/feats.htm#improvedCounterspell"]Improved Coutnerspell[/URL], is that an option? An example would be - *Bad Guy casts [URL="http://www.d20srd.org/srd/epic/spells/vengefulGazeOfGod.htm"]Vengeful Gaze of God [/URL]- DC +419! *A 24th level Wizard then counters it with an 11th level spell slot by Heightening a Non-Epic Transmutation Spell above 9th level by virtue of the Improved Coutnerspell feat. This is obviously an extreme example, but I just wanted to know if the definition of Epic Spells being considered 10th level for all purposes when spell level is important is kosher. [/QUOTE]
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