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<blockquote data-quote="ghostcat" data-source="post: 5546806" data-attributes="member: 30034"><p>Phew. Finally finish. I hope I've got it right.</p><p></p><p>Background and DCs to follow.</p><p></p><p>[sblock=Ishasha Amar de Wasmer][code][B]Class:[/B] Ranger(17), Swashbuckler(3), Dervish(10)</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Female</p><p>[B]Alignment:[/B] Chaotic Neutral</p><p>[B]Deity:[/B]</p><p>[B]Vision:[/B] Darkvision (60')</p><p>[b]Move:[/b] 9 Squares,55 ft.</p><p></p><p>STR 10 (+0) [base 10]</p><p>DEX 38 (+14) [base 18] +7 [STAT Increase] +5 [Inherent] +8 [Enhancement]</p><p>CON 28 (+9) [base 18] +4 [Inherent] +6 [Enhancement]</p><p>INT 28 (+6) [base 18] +4 [Inherent] +6 [Enhancement]</p><p>WIS 16 (+3) [base 16]</p><p>CHA 10 (+0) [base 10]</p><p></p><p>[b]Fortitude:[/b] +29 (+11 [Base], +9[CON], +5[EPIC], +4[Ring])</p><p>[b]Reflex:[/b] +28 (+13 [Base], +14[DEX], +5[ÈPIC], +1[Ability: Grace] +4[Ring])</p><p>[b]Will:[/b] +26 (+10 [Base], +3[WIS], +5[EPIC], +4[FEAT: Epic ill] +4[Ring])</p><p></p><p>[b]Armor Class:[/b] 51 (10[Base], +14[DEX], +3 [Dervish] +1[FEAT: Two-Weapon Defence] +14[Bracers] +5[Natural Armour] +4[Deflection: Ring])</p><p>[b]Armour Class - Fighting Defensively, Total defence:[/b] 56 (51[STD AC] +1[FEAT:Two-Weapon Defence] +4[ABILITY:Elaborate Parry])</p><p>[b]Armour Class - Agains OOC:[/b] 53 (51[STD AC] +2[FEAT: Mobility])</p><p>[B]Touch:[/B] 20 [B]Flatfooted:[/B] 14</p><p>[i]20% miss chance due to Cloak[/i]</p><p>[b]Spell Resistance:[/b] 40 (44 against Evil)</p><p></p><p>[B]HP:[/B] 415 = (90 [Ranger (17d8)] +17 [Swashbuckler (3d10)] +38 [Dervish +(10d10)] +270[CON])</p><p></p><p>[b]Initiative:[/b] +16 </p><p>[b]BAB:[/b] +20+5[Epic], Melee +25/+20/+15/+10, Ranged +39/+34/+29/+24, Grapple +25/+20/+15/+10</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Scimitar:One Hand [color=lightblue]+45/+40/+35/+30[/color] [color=red]1d6+14[/color] [color=green]15-20[/color]/x2</p><p>Scimitar:TWF-Primary +43/+38/+33/+28 [color=red]1d6+14[/color] [color=green]15-20[/color]/x2</p><p>Scimitar:TWF-Secondary [color=yellow]+43/+38/+33/+28[/color] [color=red]1d6+14[/color] [color=green]15-20[/color]/x2</p><p>Composite Shortbow +39/+34/+29/+24 1d6 20/x3 70'</p><p></p><p>[i]Color Codes:[/i] [color=lightblue][FEAT:Weapon Finess],[FEAT:Slashing Blades], [FEAT:Weapon Focus], [Weapon][/color];</p><p>[color=yellow][FEAT:Perfect Two-Weapon Fighting][/color];</p><p>[color=red]+4{FEAT:Insightful Strike] +5[Weapon][/color];</p><p>[color=green][FEAT: Power Critical[/color]</p><p></p><p>[B]Class Abilities:[/B]</p><p>Dervish</p><p>1,3,5,7,9 Dervish Dance (5/day, +5 bonus to attack and damage, Lasts 9 rounds)</p><p>1 Movement Mastery</p><p>1 Slashing Blades</p><p>2,5,8 Fast Movement (+15 to speed)</p><p>3 Spring Attack</p><p>4 Dance of Death</p><p>6 Improved Reaction</p><p>7 Elaborate Parry (+4 to AC when fighting defensively)</p><p>9 Tireless Dance</p><p>10 A Thousand Cuts (1/day, Double No. of Melee attacks in Full attack)</p><p></p><p>Ranger</p><p>1. Favored Enemy (Humanoid (Orc))</p><p>1. Wild Empathy</p><p>1. Track</p><p>2. Combat Style (Two Weapon Fighting)</p><p>3. Endurance</p><p>4. Animal Companion</p><p>5. Favored Enemy (Outsider (Evil))</p><p>6. Improved Combat Style (Improved Two-Weapon Fighting)</p><p>7. Woodland Stride</p><p>8. Swift Tracker</p><p>9. Evasion</p><p>10. Favored Enemy (Undead)</p><p>11. Combat Style Mastery (Greater Two-Weapon Fighting)</p><p>13. Camouflage</p><p>15. Favored Enemy (Dragon)</p><p>17. Hide in Plain Sight</p><p></p><p>Swashbuckler</p><p>1. Weapon Finesse</p><p>2. Grace</p><p>3. Insightful Strike</p><p></p><p></p><p>[B]Feats:[/B]</p><p>1. Combat Expertise</p><p>1-Bonus Dodge</p><p>3. Mobility</p><p>6. Weapon Focus (Scimitar)</p><p>9. Improved Critical (Scimitar)</p><p>12. Power Critical (Scimitar)</p><p>15. Defensive Strike</p><p>18. Combat Reflexes</p><p>21. Combat Casting</p><p>24. Two-Weapon Defense</p><p>27 Epic Will</p><p>30. Perfect Two-Weapon Fighting</p><p></p><p>Automatic</p><p>- Armor Proficiency (Light)</p><p>- Martial Weapon Proficiency</p><p>- Shield Proficiency</p><p>- Simple Weapon Proficiency</p><p></p><p>[B]Skill Points:[/B] 337 +22[Inherent]</p><p>[B]Max Ranks:[/B] 33/16.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance 19 +14 +2 +35</p><p>Escape Artist 19 +14 +0 +33</p><p>Heal 30 +3 +0 +33</p><p>Hide 33 +14 +0 +47</p><p>Jump 22 +0 +15 +37</p><p>Knowledge (Geography) 8 +9 +0 +17</p><p>Knowledge (Nature) 14 +9 +4 +27</p><p>Listen 33 +3 +0 +36</p><p>Move Silently 33 +14 +0 +47</p><p>Perform (Dance) 19 +0 +0 +19</p><p>Ride 9 +14 +0 +23</p><p>Search 25 +9 +0 +34</p><p>Sense Motive 6 +3 +0 +9</p><p>Spot 26 +3 +0 +29</p><p>Survival 33 +3 +0 +36</p><p>- Find or follow tracks +3 +2 +38</p><p>- Lost/Natural hazards) +3 +2 +38</p><p>- Natural environments) +3 +2 +38</p><p>Swim 6 +0 +0 +6</p><p>- Avoid fatigue damage) +0 +4 +10</p><p>Tumble 19 +14 +2 +35</p><p></p><p>[b]Equipment[/b]</p><p>Amulet of Protection (104,000)</p><p>- Natural Armor +5, (50,000)</p><p>- Health +6 (36,000)</p><p>- 50% Combo Charge (18,000)</p><p>Boots of Enhanced Movement (24,250)</p><p>- Boots, Winged (16,000)</p><p>- Boots of Striding and Springing (5,500)</p><p>- 50% Combo Charge (2,750)</p><p>Bracers of Epic Armor +14 (1.96mil)</p><p>Cloak of Defence (326,500)</p><p>- Mantal of Epic Spell Resistance +40 (290,000)</p><p>- Displacement (Minor) (24,000)</p><p>- 50% Combo Charge (12,000)</p><p>Gloves of Epic Dexterity +8 (640,000)</p><p>Goggles of Night (12,000)</p><p>Handy Haversack (2,000)</p><p>- Figurine of Wondrous Power (Obsidian Steed) (28,500)</p><p>Headband of Intellect +6 (36000)</p><p>Ring of Regeneration (90,000)</p><p>Ring of Virtuous Good (250,000)</p><p>Flaming Scimitar (200,315)</p><p>- +5 (Flaming Burst/Ghost touch/Holy)</p><p>Shocking Scimitar (200,315)</p><p>- +5 (Ghost touch/Holy/Shocking Burst)</p><p>Composite Shortbow (75)</p><p></p><p>[b]Books Read:[b] Dex +5, Con +4, Int +4</p><p></p><p>[B]Total Weight:[/B]18 lbs. [B]Money:[/B] 69,000gp, 0sp, 0cp Gems:</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 33 66 100</p><p></p><p>[b]Spells per Day[/b]</p><p></p><p>Level: 1 2 3 4</p><p>Number: 3 3 3 1</p><p></p><p>[B]Age:[/B] 32</p><p>[B]Height:[/B] 5' 9"</p><p>[B]Weight:[/B] 125 lbs.lb</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Blond</p><p>[B]Skin:[/B] Brown[/code]</p><p>[/sblock][sblock=Background]Before I can tell you my story, I need to tell you a bit about my people; the Cuna. A nomadic tribe of some one hundred clans, who lived and roamed the Verde plain. Mostly herders only a few clans ever left the plain to trade and explorer in the surrounding lands.</p><p></p><p>In the middle of the plain is a circle of standing stones, that the Cuna called the Cakra. I don't know if it still exists but it was ancient when I was born. Every year all the Cuna clans gather at the Cakra to celebrate the summer solstice.</p><p></p><p>My birth clan, the Amar, roamed the plane with their herd of cattle, sheep and goats. I spent my childhood looking after sheep and goats. As I grow older, I also helped protect the heard from the occasional animal predator and the more common Orcish rustlers.</p><p></p><p>At the solstice meet following my coming of age, I met and married Juan Wesmer, leaving my birth clan and joining the Wesmer clan. I won't say it was a love match but we grew to like and respect each other, so I don't suppose I can complain.</p><p></p><p>The Wesmer clan consisted of 20 extended families, travelling the world in horse-drawn caravans. Ostensibly they were supposed to be traders. Although if truth be told they were more interested in seeing what was over the next hill than in trading.</p><p></p><p>I spent the next several years acting as scout for the clan and rising my five children. At the same time my mother-in-law capitalised on my natural agility and started teaching me the Cuna's unique fighting style, known only to a few tribe's members; mainly women.</p><p></p><p>Having just finished my preliminary training, I was just starting to master the slashing dance, which characterised the style, when the daemon war started. We never found out who did it but someone left a gate open to the abyss, permitting demon hordes to teem onto the prime.</p><p></p><p>At this time the clan had just discovered an unknown pass through the southern mountains and we were as far from the Verde plain as we had ever being. The first we knew of the invasion was when we received a message from the tribal elders telling us the clans were assembling at the Cakra and that we should return as soon as possible. This was the start of the Warmer clan's long hard fight back home.</p><p></p><p>In actuality we probably did not meet many demons probably only one or two a day but it felt like we had to fight for every mile we gained. Eventually we made it back to the Verde plain and were starting to relax, that's when things went from bad to worse. Orcus joined the invasion along with his hoard of undead. Instead of the odd demon looking for a meal, it was groups of zombies trying to kill you for no other reason than you were alive. We finally made it back to the Cakra. Everyone was injured, some seriously but miraculously no-one was dead.</p><p></p><p>Not all the clans made it and most of the ones that did had suffered fatalities. However, a surprising number did make it; the Cuna were a tough people.</p><p></p><p>The elders started to organise the tribe's defence. Much to my surprise, I was made tribal champion and presenting with my matched pair of scimitars.</p><p></p><p>The tribe had longer then they expected to prepare but eventually the demons got round to the Cuna. The fighting was long and protracted and while I could easily handle one or two demons, they eventually recognised my importance and came at me in hords. Although I destroyed what seemed like thousands, they were just too many and I was eventually overwhelmed.</p><p></p><p>How much time had passed I don't know but eventually I recovered conciousness and found myself covered in rotting demons corpses. Pushing my way through I emerged to a slaughterhouse. There were rotting bodies everywhere, human and demon. Plus some unidentifiable things that were long dead. Feasting on this carnage were what seemed like the plain's entire population of scavengers and vultures.</p><p></p><p>Needless of my own safety I started to run round in a panic checking the human bodies. I found my husband, in-laws, father and brothers. But there were no signs of my children or my mother and sisters. Calming down I noticed that most of the tribe's men had been killed but a lot of the woman and almost all of the children were missing. Checking the area outside of the battlefield for tracks, I finally found faint indications of a large group of humans surrounded by demons.</p><p></p><p>Revealed that my children were still alive but realising that I was very weak and in no fit state to rescue them, I belatedly sat down to think things through.</p><p></p><p>Firstly why was I still alive? This one was easy, it could only be the unusual wedding ring my husband gave me. What to do next? Obviously follow the track. At the moment I was in no fit state. So I started to search the bodies, demons as well as humans for anything useful. As for the bodies themselves, there were just to0 many for me to bury. I did briefly think of burying my relations but in the end decided to leave them with the others. As an aside, I did eventually find out that the demons intended to come back and raise the dead but got distracted.</p><p></p><p>Having found a number of unique items and emptied three curative wands in the process, I was ready to depart. The tracks were old and difficult to follow but I persevered. In the process I encountered a number of other tracks indicating that some of my people had escaped.</p><p>I followed the main tracks for several days. At last I came to an underground complex that the Cuna never even known existed. I'd rather forget the next few days, as I scouted an underground cave system teeming with demons. Knowing that if I was found my children were doomed but i needed all the information I could get if I was to rescue them. I found the prisoners; they were safe but very well guarded. I also found the gate that was the source of the invasion, also well guarded. As it was impossible for me to save the prisoners and destroy the gate alone, I had to retreat. I then set about rounding up the Cana survivors.</p><p></p><p>Eventually we attacked the complex. Split into two parties, the main party's job was to rescue the prisoners; while I lead a small group of heroes and set about destroying the gate.</p><p></p><p>Unfortunately things did not turn out as planned. Orcus' avatar had taken over guarding the gate. The fight was long and fierce and I ended up sacrificing myself in order to destroy the gate.[/sblock][sblock="15+6=21 (Religion)"]Ishasha Wesmer was the Cuna tribal champion during the demon war[/sblock][sblock="10+17=27 (Religion)"]The demon war occurred in 6,572 Common Reckoning, when demon hordes invadid the Prime through an unsecured gate[/sblock][sblock="10+20=30 (Religion)"]Ishasha Wesmer destroyed the gate, thus ending the Demon war[/sblock][sblock="25+5=30 (Religion)"]Ishasha Wesmer lead the Wesmer clan in there heroic odyssey from the southern mountains to the Verde plain at the beginning of the demon war[/sblock][sblock="30+1 = 31 (Geography)"]The Cakra was an ancient stone circle which held some religious significance to the Cuna[/sblock][sblock="15+18 = 33 (Geography)"]The Cuna were a nomadic tribe of herders that lived around the middle of the 6th millennium Common Reckoning.[/sblock][sblock="20+20=40 (Religion)"]Ishasha Wesmer died during the Cakra massacrer. Only to rise from the dead[/sblock][sblock="35+5=40 (Religion)"]Ishasha Wesmer rallied the survivors of the Cakra massacrer and lead the attack on the Demon's base that ended the demon war[/sblock][sblock="30+19=49 (Geography)"]Ishasha Wesmer lead the group that discovered the western pass through the southern mountains[/sblock][sblock="40+19=59 (Geography)"]Ishasha Wesmer's children survived the demon war and went on to rebuild the Cuna tribe[/sblock]</p></blockquote><p></p>
[QUOTE="ghostcat, post: 5546806, member: 30034"] Phew. Finally finish. I hope I've got it right. Background and DCs to follow. [sblock=Ishasha Amar de Wasmer][code][B]Class:[/B] Ranger(17), Swashbuckler(3), Dervish(10) [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Female [B]Alignment:[/B] Chaotic Neutral [B]Deity:[/B] [B]Vision:[/B] Darkvision (60') [b]Move:[/b] 9 Squares,55 ft. STR 10 (+0) [base 10] DEX 38 (+14) [base 18] +7 [STAT Increase] +5 [Inherent] +8 [Enhancement] CON 28 (+9) [base 18] +4 [Inherent] +6 [Enhancement] INT 28 (+6) [base 18] +4 [Inherent] +6 [Enhancement] WIS 16 (+3) [base 16] CHA 10 (+0) [base 10] [b]Fortitude:[/b] +29 (+11 [Base], +9[CON], +5[EPIC], +4[Ring]) [b]Reflex:[/b] +28 (+13 [Base], +14[DEX], +5[ÈPIC], +1[Ability: Grace] +4[Ring]) [b]Will:[/b] +26 (+10 [Base], +3[WIS], +5[EPIC], +4[FEAT: Epic ill] +4[Ring]) [b]Armor Class:[/b] 51 (10[Base], +14[DEX], +3 [Dervish] +1[FEAT: Two-Weapon Defence] +14[Bracers] +5[Natural Armour] +4[Deflection: Ring]) [b]Armour Class - Fighting Defensively, Total defence:[/b] 56 (51[STD AC] +1[FEAT:Two-Weapon Defence] +4[ABILITY:Elaborate Parry]) [b]Armour Class - Agains OOC:[/b] 53 (51[STD AC] +2[FEAT: Mobility]) [B]Touch:[/B] 20 [B]Flatfooted:[/B] 14 [i]20% miss chance due to Cloak[/i] [b]Spell Resistance:[/b] 40 (44 against Evil) [B]HP:[/B] 415 = (90 [Ranger (17d8)] +17 [Swashbuckler (3d10)] +38 [Dervish +(10d10)] +270[CON]) [b]Initiative:[/b] +16 [b]BAB:[/b] +20+5[Epic], Melee +25/+20/+15/+10, Ranged +39/+34/+29/+24, Grapple +25/+20/+15/+10 [B]Weapon Attack Damage Critical[/B] Scimitar:One Hand [color=lightblue]+45/+40/+35/+30[/color] [color=red]1d6+14[/color] [color=green]15-20[/color]/x2 Scimitar:TWF-Primary +43/+38/+33/+28 [color=red]1d6+14[/color] [color=green]15-20[/color]/x2 Scimitar:TWF-Secondary [color=yellow]+43/+38/+33/+28[/color] [color=red]1d6+14[/color] [color=green]15-20[/color]/x2 Composite Shortbow +39/+34/+29/+24 1d6 20/x3 70' [i]Color Codes:[/i] [color=lightblue][FEAT:Weapon Finess],[FEAT:Slashing Blades], [FEAT:Weapon Focus], [Weapon][/color]; [color=yellow][FEAT:Perfect Two-Weapon Fighting][/color]; [color=red]+4{FEAT:Insightful Strike] +5[Weapon][/color]; [color=green][FEAT: Power Critical[/color] [B]Class Abilities:[/B] Dervish 1,3,5,7,9 Dervish Dance (5/day, +5 bonus to attack and damage, Lasts 9 rounds) 1 Movement Mastery 1 Slashing Blades 2,5,8 Fast Movement (+15 to speed) 3 Spring Attack 4 Dance of Death 6 Improved Reaction 7 Elaborate Parry (+4 to AC when fighting defensively) 9 Tireless Dance 10 A Thousand Cuts (1/day, Double No. of Melee attacks in Full attack) Ranger 1. Favored Enemy (Humanoid (Orc)) 1. Wild Empathy 1. Track 2. Combat Style (Two Weapon Fighting) 3. Endurance 4. Animal Companion 5. Favored Enemy (Outsider (Evil)) 6. Improved Combat Style (Improved Two-Weapon Fighting) 7. Woodland Stride 8. Swift Tracker 9. Evasion 10. Favored Enemy (Undead) 11. Combat Style Mastery (Greater Two-Weapon Fighting) 13. Camouflage 15. Favored Enemy (Dragon) 17. Hide in Plain Sight Swashbuckler 1. Weapon Finesse 2. Grace 3. Insightful Strike [B]Feats:[/B] 1. Combat Expertise 1-Bonus Dodge 3. Mobility 6. Weapon Focus (Scimitar) 9. Improved Critical (Scimitar) 12. Power Critical (Scimitar) 15. Defensive Strike 18. Combat Reflexes 21. Combat Casting 24. Two-Weapon Defense 27 Epic Will 30. Perfect Two-Weapon Fighting Automatic - Armor Proficiency (Light) - Martial Weapon Proficiency - Shield Proficiency - Simple Weapon Proficiency [B]Skill Points:[/B] 337 +22[Inherent] [B]Max Ranks:[/B] 33/16.5 [B]Skills Ranks Mod Misc Total[/B] Balance 19 +14 +2 +35 Escape Artist 19 +14 +0 +33 Heal 30 +3 +0 +33 Hide 33 +14 +0 +47 Jump 22 +0 +15 +37 Knowledge (Geography) 8 +9 +0 +17 Knowledge (Nature) 14 +9 +4 +27 Listen 33 +3 +0 +36 Move Silently 33 +14 +0 +47 Perform (Dance) 19 +0 +0 +19 Ride 9 +14 +0 +23 Search 25 +9 +0 +34 Sense Motive 6 +3 +0 +9 Spot 26 +3 +0 +29 Survival 33 +3 +0 +36 - Find or follow tracks +3 +2 +38 - Lost/Natural hazards) +3 +2 +38 - Natural environments) +3 +2 +38 Swim 6 +0 +0 +6 - Avoid fatigue damage) +0 +4 +10 Tumble 19 +14 +2 +35 [b]Equipment[/b] Amulet of Protection (104,000) - Natural Armor +5, (50,000) - Health +6 (36,000) - 50% Combo Charge (18,000) Boots of Enhanced Movement (24,250) - Boots, Winged (16,000) - Boots of Striding and Springing (5,500) - 50% Combo Charge (2,750) Bracers of Epic Armor +14 (1.96mil) Cloak of Defence (326,500) - Mantal of Epic Spell Resistance +40 (290,000) - Displacement (Minor) (24,000) - 50% Combo Charge (12,000) Gloves of Epic Dexterity +8 (640,000) Goggles of Night (12,000) Handy Haversack (2,000) - Figurine of Wondrous Power (Obsidian Steed) (28,500) Headband of Intellect +6 (36000) Ring of Regeneration (90,000) Ring of Virtuous Good (250,000) Flaming Scimitar (200,315) - +5 (Flaming Burst/Ghost touch/Holy) Shocking Scimitar (200,315) - +5 (Ghost touch/Holy/Shocking Burst) Composite Shortbow (75) [b]Books Read:[b] Dex +5, Con +4, Int +4 [B]Total Weight:[/B]18 lbs. [B]Money:[/B] 69,000gp, 0sp, 0cp Gems: [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 33 66 100 [b]Spells per Day[/b] Level: 1 2 3 4 Number: 3 3 3 1 [B]Age:[/B] 32 [B]Height:[/B] 5' 9" [B]Weight:[/B] 125 lbs.lb [B]Eyes:[/B] Green [B]Hair:[/B] Blond [B]Skin:[/B] Brown[/code] [/sblock][sblock=Background]Before I can tell you my story, I need to tell you a bit about my people; the Cuna. A nomadic tribe of some one hundred clans, who lived and roamed the Verde plain. Mostly herders only a few clans ever left the plain to trade and explorer in the surrounding lands. In the middle of the plain is a circle of standing stones, that the Cuna called the Cakra. I don't know if it still exists but it was ancient when I was born. Every year all the Cuna clans gather at the Cakra to celebrate the summer solstice. My birth clan, the Amar, roamed the plane with their herd of cattle, sheep and goats. I spent my childhood looking after sheep and goats. As I grow older, I also helped protect the heard from the occasional animal predator and the more common Orcish rustlers. At the solstice meet following my coming of age, I met and married Juan Wesmer, leaving my birth clan and joining the Wesmer clan. I won't say it was a love match but we grew to like and respect each other, so I don't suppose I can complain. The Wesmer clan consisted of 20 extended families, travelling the world in horse-drawn caravans. Ostensibly they were supposed to be traders. Although if truth be told they were more interested in seeing what was over the next hill than in trading. I spent the next several years acting as scout for the clan and rising my five children. At the same time my mother-in-law capitalised on my natural agility and started teaching me the Cuna's unique fighting style, known only to a few tribe's members; mainly women. Having just finished my preliminary training, I was just starting to master the slashing dance, which characterised the style, when the daemon war started. We never found out who did it but someone left a gate open to the abyss, permitting demon hordes to teem onto the prime. At this time the clan had just discovered an unknown pass through the southern mountains and we were as far from the Verde plain as we had ever being. The first we knew of the invasion was when we received a message from the tribal elders telling us the clans were assembling at the Cakra and that we should return as soon as possible. This was the start of the Warmer clan's long hard fight back home. In actuality we probably did not meet many demons probably only one or two a day but it felt like we had to fight for every mile we gained. Eventually we made it back to the Verde plain and were starting to relax, that's when things went from bad to worse. Orcus joined the invasion along with his hoard of undead. Instead of the odd demon looking for a meal, it was groups of zombies trying to kill you for no other reason than you were alive. We finally made it back to the Cakra. Everyone was injured, some seriously but miraculously no-one was dead. Not all the clans made it and most of the ones that did had suffered fatalities. However, a surprising number did make it; the Cuna were a tough people. The elders started to organise the tribe's defence. Much to my surprise, I was made tribal champion and presenting with my matched pair of scimitars. The tribe had longer then they expected to prepare but eventually the demons got round to the Cuna. The fighting was long and protracted and while I could easily handle one or two demons, they eventually recognised my importance and came at me in hords. Although I destroyed what seemed like thousands, they were just too many and I was eventually overwhelmed. How much time had passed I don't know but eventually I recovered conciousness and found myself covered in rotting demons corpses. Pushing my way through I emerged to a slaughterhouse. There were rotting bodies everywhere, human and demon. Plus some unidentifiable things that were long dead. Feasting on this carnage were what seemed like the plain's entire population of scavengers and vultures. Needless of my own safety I started to run round in a panic checking the human bodies. I found my husband, in-laws, father and brothers. But there were no signs of my children or my mother and sisters. Calming down I noticed that most of the tribe's men had been killed but a lot of the woman and almost all of the children were missing. Checking the area outside of the battlefield for tracks, I finally found faint indications of a large group of humans surrounded by demons. Revealed that my children were still alive but realising that I was very weak and in no fit state to rescue them, I belatedly sat down to think things through. Firstly why was I still alive? This one was easy, it could only be the unusual wedding ring my husband gave me. What to do next? Obviously follow the track. At the moment I was in no fit state. So I started to search the bodies, demons as well as humans for anything useful. As for the bodies themselves, there were just to0 many for me to bury. I did briefly think of burying my relations but in the end decided to leave them with the others. As an aside, I did eventually find out that the demons intended to come back and raise the dead but got distracted. Having found a number of unique items and emptied three curative wands in the process, I was ready to depart. The tracks were old and difficult to follow but I persevered. In the process I encountered a number of other tracks indicating that some of my people had escaped. I followed the main tracks for several days. At last I came to an underground complex that the Cuna never even known existed. I'd rather forget the next few days, as I scouted an underground cave system teeming with demons. Knowing that if I was found my children were doomed but i needed all the information I could get if I was to rescue them. I found the prisoners; they were safe but very well guarded. I also found the gate that was the source of the invasion, also well guarded. As it was impossible for me to save the prisoners and destroy the gate alone, I had to retreat. I then set about rounding up the Cana survivors. Eventually we attacked the complex. Split into two parties, the main party's job was to rescue the prisoners; while I lead a small group of heroes and set about destroying the gate. Unfortunately things did not turn out as planned. Orcus' avatar had taken over guarding the gate. The fight was long and fierce and I ended up sacrificing myself in order to destroy the gate.[/sblock][sblock="15+6=21 (Religion)"]Ishasha Wesmer was the Cuna tribal champion during the demon war[/sblock][sblock="10+17=27 (Religion)"]The demon war occurred in 6,572 Common Reckoning, when demon hordes invadid the Prime through an unsecured gate[/sblock][sblock="10+20=30 (Religion)"]Ishasha Wesmer destroyed the gate, thus ending the Demon war[/sblock][sblock="25+5=30 (Religion)"]Ishasha Wesmer lead the Wesmer clan in there heroic odyssey from the southern mountains to the Verde plain at the beginning of the demon war[/sblock][sblock="30+1 = 31 (Geography)"]The Cakra was an ancient stone circle which held some religious significance to the Cuna[/sblock][sblock="15+18 = 33 (Geography)"]The Cuna were a nomadic tribe of herders that lived around the middle of the 6th millennium Common Reckoning.[/sblock][sblock="20+20=40 (Religion)"]Ishasha Wesmer died during the Cakra massacrer. Only to rise from the dead[/sblock][sblock="35+5=40 (Religion)"]Ishasha Wesmer rallied the survivors of the Cakra massacrer and lead the attack on the Demon's base that ended the demon war[/sblock][sblock="30+19=49 (Geography)"]Ishasha Wesmer lead the group that discovered the western pass through the southern mountains[/sblock][sblock="40+19=59 (Geography)"]Ishasha Wesmer's children survived the demon war and went on to rebuild the Cuna tribe[/sblock] [/QUOTE]
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