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<blockquote data-quote="Jemal" data-source="post: 5547078" data-attributes="member: 9026"><p>Wilphe - It's not about the build skills (Well, not ALL about the build skills, though they do grow with every use). Epic is about picking a concept that you couldn't ordinarily do and doing it to the best of your ability, whithout worrying too much how it will stack up to the other characters. </p><p>At epic, it's usually better for the better munchers to power themselves down to keep in line with the party's power level than to expect everyone else to twink themselves out. </p><p>And if it comes down to it, Those who DO build powerful characters do so b/c we love building epic characters, so if you ever want/need any assisstance, most of us would be more than eager to help out. </p><p></p><p>If the fact that you <em>THINK</em> you're out of your league is the only thing keeping you out, I'd highly suggest trying anyways. At the very least you may learn something you can apply to future epic characters, and at the best you end up playing an awesome fun character that you'll love <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p>Dharuhk - Any Thoughts on my character or answers to my questions?</p><p></p><p>ghostcat - I gotta agree with Dharuhk, the cost between +13 armour and +14 armour is 270,000. That's 5X the cost of a rings of protection+5... *L* And the Deflection bonus is useful in more circumstances (I can't think of a single circumstance where you would loose the deflection bonus but keep the armour bonus)</p><p>Also, I see you're getting your resistance and Deflection bonuses from the +4 from Holy Aura (Ring of Virtuous good), but I'm really not convinced that it's a useful ability.</p><p>Just a little crunching: </p><p>+4 Resistance, +4 Deflection : These could be gotten cheaper and better with +5's.</p><p>SR 25vs Evil : Eh, at lvl 30 this is a 5% chance to negate an evil character's spell, more useful would be DMG's spell resistance cloak, only gives SR 18 but it's functionally the same due to the caster levels we'll be dealing with (Better b/c it would apply vs neutral and good spells also)</p><p>Blocks possession and mental influence: Can get same bonus from anything that gives Pro Evil.</p><p>Blinding : OK, this parts pretty cool and I can't think of another way to duplicate it.</p><p></p><p>So yeah, if you're taking it for the bonuses, there are more effective ways to do it. If you're using it for the fluffy awesomeness of good, then I'd suggest also adding +5 Deflection to the ring for 75K. Even though it's a lot to pay for 1 armour bonus, it's less than the 270K you're paying for the 13-14 bracers difference.</p></blockquote><p></p>
[QUOTE="Jemal, post: 5547078, member: 9026"] Wilphe - It's not about the build skills (Well, not ALL about the build skills, though they do grow with every use). Epic is about picking a concept that you couldn't ordinarily do and doing it to the best of your ability, whithout worrying too much how it will stack up to the other characters. At epic, it's usually better for the better munchers to power themselves down to keep in line with the party's power level than to expect everyone else to twink themselves out. And if it comes down to it, Those who DO build powerful characters do so b/c we love building epic characters, so if you ever want/need any assisstance, most of us would be more than eager to help out. If the fact that you [I]THINK[/I] you're out of your league is the only thing keeping you out, I'd highly suggest trying anyways. At the very least you may learn something you can apply to future epic characters, and at the best you end up playing an awesome fun character that you'll love :D Dharuhk - Any Thoughts on my character or answers to my questions? ghostcat - I gotta agree with Dharuhk, the cost between +13 armour and +14 armour is 270,000. That's 5X the cost of a rings of protection+5... *L* And the Deflection bonus is useful in more circumstances (I can't think of a single circumstance where you would loose the deflection bonus but keep the armour bonus) Also, I see you're getting your resistance and Deflection bonuses from the +4 from Holy Aura (Ring of Virtuous good), but I'm really not convinced that it's a useful ability. Just a little crunching: +4 Resistance, +4 Deflection : These could be gotten cheaper and better with +5's. SR 25vs Evil : Eh, at lvl 30 this is a 5% chance to negate an evil character's spell, more useful would be DMG's spell resistance cloak, only gives SR 18 but it's functionally the same due to the caster levels we'll be dealing with (Better b/c it would apply vs neutral and good spells also) Blocks possession and mental influence: Can get same bonus from anything that gives Pro Evil. Blinding : OK, this parts pretty cool and I can't think of another way to duplicate it. So yeah, if you're taking it for the bonuses, there are more effective ways to do it. If you're using it for the fluffy awesomeness of good, then I'd suggest also adding +5 Deflection to the ring for 75K. Even though it's a lot to pay for 1 armour bonus, it's less than the 270K you're paying for the 13-14 bracers difference. [/QUOTE]
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