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<blockquote data-quote="Wilphe" data-source="post: 5549083" data-attributes="member: 8221"><p>Quarnabeet</p><p></p><p>Hobgoblin Ftr 2 / Marshall 27</p><p></p><p>S 18 + = +4</p><p>D 25 + 6 enchance = +10</p><p>C 25 + = +7</p><p>I 18 + = +4</p><p>W 15 + = +2</p><p>C 30 + 6 enhance = +13</p><p></p><p>+5 inherent to everything from tomes</p><p>+7 to CHA from level increases</p><p></p><p>Base BAB 14/9/4 +5 Epic</p><p>Melee +4 Str 23/18/13/</p><p>Ranged +10 29/24/19</p><p></p><p>F 13 + 7 Con + 5 Epic +4 Resist = 29</p><p>R 5 +10 Dex + 5 Epic + 4 Resist = 24</p><p>W 10 + 2 Wis + 5 Epic 4 Resist = 21</p><p></p><p>AC: 10 +10 Dex + 4 Deflection + 8 Armour + 5 Nat = 37</p><p></p><p>Hit Points: 8+2d10+27d8 + 203</p><p></p><p>Bluff 33</p><p>Diplomacy 33 +2 Bluff +2 K/NR + 2 SM +3 SFocus = 42</p><p>K/ Architecture + Engineering 5</p><p>K/ History 5</p><p>K/ Geographry 5</p><p>K/ History 5</p><p>K/ Noblity and Royalty 5</p><p>Intimidate 24 +2 Bluff</p><p>Sense Motive 33</p><p>Spot 33</p><p></p><p>Got 14 more to spend I think</p><p></p><p>Epic Items:</p><p>Rod of Besiegment</p><p>Rod of Fortification</p><p> Note to self: Nowhere does it say Siege Engines generated by these go away.</p><p>+7 Composite Longbow +4 STR</p><p>Ring of Adamant Law</p><p> +4 Deflection +4 Resistance</p><p> SR 25 v Chaotic Spells and Creatures</p><p> Blocks possession and mental influence</p><p> Chaotic Creatures to save v Will if hit in melee or Slow</p><p></p><p>Already consumed items:</p><p>6 x +5 tomes</p><p></p><p>Non-epic Items:</p><p></p><p>Order's Wrath +5 Axiomatic Ghost Touch Longsword</p><p></p><p>Ring of Regeneration, Freedom of Movement, Telekinesis, MindShielding, Sustenance and Feather Fall.</p><p> Which I think is 281 550 if I understand the rules for combining</p><p></p><p>Amulet of Natural Armour +5</p><p>Bag of Holding T IV</p><p>Bottle of Air</p><p>Carpet of Flying (Going for a vaugely Arabic/Turkich theme wth his background)</p><p>Cloak of Charisma +6</p><p>Daern's Instant Fortress</p><p>Decanter of Endless Water</p><p>Dust of Dryness</p><p>Dust of Tracelessness x 4</p><p>Gloves of Dexterity +6</p><p>Hat of Disguise</p><p>Hewards Handy Haversack</p><p>Quiver of Elhonna</p><p></p><p>Bracers of Armour +8 & Greater Archery 101,500?</p><p></p><p></p><p>Expendable items:</p><p>8 Wands of Vigor CL 1</p><p>2 Wands of CLW CL 1</p><p>Wand of Stoneskin</p><p>Wand of Restoration</p><p>Wand of Neutralise Poison</p><p></p><p>Ammunition:</p><p>100 arrows each of</p><p>+1 Human Bane</p><p>+1 Aberration Bane</p><p>+1 Evil Outsider Bane</p><p>+1 Dragon Bane</p><p>+1 Chaotic Outsider Bane</p><p></p><p></p><p></p><p>3 990 775 total ATM</p><p></p><p>Feats:</p><p>Skill Focu Diplomacy - Class</p><p>Leadership</p><p>Force of Personality (might ditch this as Ring of Adamant Law makes it unecessary)</p><p>Jack of All Trades</p><p>Improved Initative (Someone want to explain Knowledge Devotion please as that sounds a thematic fit?)</p><p>Improved Precise Shot</p><p>Rapid Shot</p><p>EWP: Musket (Story reasons, that's not his weapon)</p><p></p><p>Normal Feats:</p><p>Point Blank Shot</p><p>Precise Shot</p><p></p><p>Epic Feats:</p><p>Superior Initative or Multiaura</p><p>Epic Leader</p><p>Legendry Commander</p><p>Widen Aura</p><p>Lasting Aura</p><p></p><p></p><p></p><p>Grant Move Action 7/day</p><p>Major Aura +5</p></blockquote><p></p>
[QUOTE="Wilphe, post: 5549083, member: 8221"] Quarnabeet Hobgoblin Ftr 2 / Marshall 27 S 18 + = +4 D 25 + 6 enchance = +10 C 25 + = +7 I 18 + = +4 W 15 + = +2 C 30 + 6 enhance = +13 +5 inherent to everything from tomes +7 to CHA from level increases Base BAB 14/9/4 +5 Epic Melee +4 Str 23/18/13/ Ranged +10 29/24/19 F 13 + 7 Con + 5 Epic +4 Resist = 29 R 5 +10 Dex + 5 Epic + 4 Resist = 24 W 10 + 2 Wis + 5 Epic 4 Resist = 21 AC: 10 +10 Dex + 4 Deflection + 8 Armour + 5 Nat = 37 Hit Points: 8+2d10+27d8 + 203 Bluff 33 Diplomacy 33 +2 Bluff +2 K/NR + 2 SM +3 SFocus = 42 K/ Architecture + Engineering 5 K/ History 5 K/ Geographry 5 K/ History 5 K/ Noblity and Royalty 5 Intimidate 24 +2 Bluff Sense Motive 33 Spot 33 Got 14 more to spend I think Epic Items: Rod of Besiegment Rod of Fortification Note to self: Nowhere does it say Siege Engines generated by these go away. +7 Composite Longbow +4 STR Ring of Adamant Law +4 Deflection +4 Resistance SR 25 v Chaotic Spells and Creatures Blocks possession and mental influence Chaotic Creatures to save v Will if hit in melee or Slow Already consumed items: 6 x +5 tomes Non-epic Items: Order's Wrath +5 Axiomatic Ghost Touch Longsword Ring of Regeneration, Freedom of Movement, Telekinesis, MindShielding, Sustenance and Feather Fall. Which I think is 281 550 if I understand the rules for combining Amulet of Natural Armour +5 Bag of Holding T IV Bottle of Air Carpet of Flying (Going for a vaugely Arabic/Turkich theme wth his background) Cloak of Charisma +6 Daern's Instant Fortress Decanter of Endless Water Dust of Dryness Dust of Tracelessness x 4 Gloves of Dexterity +6 Hat of Disguise Hewards Handy Haversack Quiver of Elhonna Bracers of Armour +8 & Greater Archery 101,500? Expendable items: 8 Wands of Vigor CL 1 2 Wands of CLW CL 1 Wand of Stoneskin Wand of Restoration Wand of Neutralise Poison Ammunition: 100 arrows each of +1 Human Bane +1 Aberration Bane +1 Evil Outsider Bane +1 Dragon Bane +1 Chaotic Outsider Bane 3 990 775 total ATM Feats: Skill Focu Diplomacy - Class Leadership Force of Personality (might ditch this as Ring of Adamant Law makes it unecessary) Jack of All Trades Improved Initative (Someone want to explain Knowledge Devotion please as that sounds a thematic fit?) Improved Precise Shot Rapid Shot EWP: Musket (Story reasons, that's not his weapon) Normal Feats: Point Blank Shot Precise Shot Epic Feats: Superior Initative or Multiaura Epic Leader Legendry Commander Widen Aura Lasting Aura Grant Move Action 7/day Major Aura +5 [/QUOTE]
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