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Epic Destinies and Earth Giants
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<blockquote data-quote="NHBaggesen" data-source="post: 4217371" data-attributes="member: 62565"><p>To start off with a quote from one of my favorite movies:</p><p></p><p>Sir Didymus: My brother! Canst thou summon up the very rocks? </p><p>Ludo: Sure. Rocks friends. </p><p></p><p>So that would be one ability - "Summon rock". </p><p></p><p>Then we have earthquakes. Sure Earth Shock does a bit of that, but how about forming crevasses and chasm as a form of battlefield control. (Maybe a controller type Earth Giant will be able to do this).</p><p></p><p>Unmovable. Their size as well as their ties to the earth would be obvious reasons to make them resistant to being pushed and pulled.</p><p></p><p>Juggernaut. Similarly their immense size could be used to make it hard/impossible to stop them when they shift etc.</p><p></p><p>Slapping people around. The Hill Giants have their swipe, but IMNSHO giants could have a lot more of that.</p><p></p><p>Earthbond. Being healed, or never counting as bloodied, or getting improved saving throws or a similar 'lifeforce' when they are in contact with the earth.</p><p></p><p>Grappling. Picking up the littl' uns' is a Giant standard. Maybe it will be covered by some basic grappling rules, but then mention it in the tactics section.</p><p></p><p>Intimidation. I know they can always use it untrained, but why not put it on their skill list. The roaring giant panicking the horses is cool.</p><p></p><p>Those where just e few off the top of my head. And I'm not saying they would have to have all these abilitites (though in general I think it would be nice if 4E monster where less 'one trick ponies' that do the same verytime you meet them), but a bit more spice would be nice. Or maybe I'd just like to see a solo giant, because to me giants have always been great solo opponents, not something I've thrown at the players in droves.</p></blockquote><p></p>
[QUOTE="NHBaggesen, post: 4217371, member: 62565"] To start off with a quote from one of my favorite movies: Sir Didymus: My brother! Canst thou summon up the very rocks? Ludo: Sure. Rocks friends. So that would be one ability - "Summon rock". Then we have earthquakes. Sure Earth Shock does a bit of that, but how about forming crevasses and chasm as a form of battlefield control. (Maybe a controller type Earth Giant will be able to do this). Unmovable. Their size as well as their ties to the earth would be obvious reasons to make them resistant to being pushed and pulled. Juggernaut. Similarly their immense size could be used to make it hard/impossible to stop them when they shift etc. Slapping people around. The Hill Giants have their swipe, but IMNSHO giants could have a lot more of that. Earthbond. Being healed, or never counting as bloodied, or getting improved saving throws or a similar 'lifeforce' when they are in contact with the earth. Grappling. Picking up the littl' uns' is a Giant standard. Maybe it will be covered by some basic grappling rules, but then mention it in the tactics section. Intimidation. I know they can always use it untrained, but why not put it on their skill list. The roaring giant panicking the horses is cool. Those where just e few off the top of my head. And I'm not saying they would have to have all these abilitites (though in general I think it would be nice if 4E monster where less 'one trick ponies' that do the same verytime you meet them), but a bit more spice would be nice. Or maybe I'd just like to see a solo giant, because to me giants have always been great solo opponents, not something I've thrown at the players in droves. [/QUOTE]
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