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*Pathfinder & Starfinder
[Epic] Dune/Matrix Movement
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<blockquote data-quote="kreynolds" data-source="post: 754043" data-attributes="member: 2829"><p>Here's the mechanic. If an epic feat structure, perhaps an increasing haste bonus to AC and increasing miss chances due to concealment. If salient, just leave it static. I also recommend that the concealment (due to blurred movement) start at only 5% if an epic feat structure or 20% if a salient structure. For example, you could make a salient divine ability like this...</p><p></p><p><strong><span style="font-size: 12px">Uncanny Speed</span></strong></p><p>&nbsp&nbspThe deity can move with extraordinary speed.</p><p>&nbsp&nbsp&nbsp&nbsp<strong>Prerequisites: </strong>(really high Dex, like 29+ or 33+, a feat or two, anything else)</p><p>&nbsp&nbsp&nbsp&nbsp<strong>Benefit: </strong>So long as the deity is moving, at least a 5-foot step per round, the deity gains a +8 haste bonus to AC and all attacks against them suffer a 20% miss chance due to concealment. This concealment cannot be overcome by spells or magic items (such as true strike or seeking weapons) unless used by a deity with a divine rank equal to or greater than the deity with this ability.</p><p>&nbsp&nbsp&nbsp&nbsp<strong>Suggested Portofolio Elements: </strong>(whatever, PCP maybe)</p><p></p><p>EDIT: Aura's suggestion for the feat rocks too. I didin't realize that was in there.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 754043, member: 2829"] Here's the mechanic. If an epic feat structure, perhaps an increasing haste bonus to AC and increasing miss chances due to concealment. If salient, just leave it static. I also recommend that the concealment (due to blurred movement) start at only 5% if an epic feat structure or 20% if a salient structure. For example, you could make a salient divine ability like this... [b][size=3]Uncanny Speed[/size][/b]   The deity can move with extraordinary speed.     [b]Prerequisites: [/b](really high Dex, like 29+ or 33+, a feat or two, anything else)     [b]Benefit: [/b]So long as the deity is moving, at least a 5-foot step per round, the deity gains a +8 haste bonus to AC and all attacks against them suffer a 20% miss chance due to concealment. This concealment cannot be overcome by spells or magic items (such as true strike or seeking weapons) unless used by a deity with a divine rank equal to or greater than the deity with this ability.     [b]Suggested Portofolio Elements: [/b](whatever, PCP maybe) EDIT: Aura's suggestion for the feat rocks too. I didin't realize that was in there. [/QUOTE]
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[Epic] Dune/Matrix Movement
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