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Community
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[Epic] Epic Staff of the Magi.
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<blockquote data-quote="The Blue Elf" data-source="post: 894741" data-attributes="member: 11992"><p>Here is my idea for a Epic Staff of the Magi please tell me what do you think of it?</p><p></p><p></p><p></p><p><span style="font-size: 12px"><strong>Epic Staff of the Magi</strong></span> </p><p></p><p></p><p>This Long Iron Staff is an Artifact that is more powerful then the Staff of Magi, and the Staff of Power; it is a quarterstaff +10, which can deal 1d6/1d6 plus any sort of special ability from the DMG and Epic. That person for example can choose ability on the quarterstaff without enchanting it by saying “ I need Flaming Quarterstaff!” it transforms into a Flaming quarterstaff by one full round (it can only chose one ability in the Quarterstaff) you can use it to combat against your enemies even use against Law, Chaos, Neutral, Evil, Good align characters if you change the Staffs ability. The Staff also gives the Wielder Spell Resistance of 40 it can stack with other Spell resistance items also It adds spell craft and knowledge (arcane) check bonus of 400, it can also absorb Arcane or Divine spells like an Epic Rod of Absorption the Staff uses spells levels as Charges not spell energies as spell energy. It contains many powers and other functions, The Charge limit is (100) the staff is also Indestructible not even a Retribution Strike can destroy this staff only a Divine blast can destroy it. </p><p></p><p>The following power does not drain the Staff</p><p>All 0 level spells</p><p>All 1st level spells </p><p>All 2nd level spells</p><p></p><p>The following power drains 2 per charge usage:</p><p>All 3rd level spells</p><p>All 4th level spells</p><p></p><p>The following power drains 3 per charge usage:</p><p>All 5th level spells</p><p>All 6th level spells</p><p></p><p></p><p></p><p>The Following power drains 4 per change usage:</p><p>All 7th level spells</p><p>All 8th level spells</p><p>All 9th level spells</p><p></p><p>The Following Epic Spells drains 5 per usage:</p><p>Peripety</p><p>Ruin</p><p>Dreamscape </p><p>Mummy dust </p><p>Dragon Knight (ritual)</p><p> </p><p>The Following Epic Spells drains 10 per usage:</p><p>Origin of Species: Achaierai.</p><p>Eclipse</p><p>Let go of me</p><p>Greater Spell resistance (ritual)</p><p>Spell Worm</p><p>Epic Mage Armor</p><p></p><p>The Following Epic Spells drains 20 per usage:</p><p>Animus Blast </p><p>Dragon Strike (ritual)</p><p>Lord of Nightmares</p><p>Rain of Fire</p><p>Raise Island</p><p></p><p>The Following Epic Spells drains 30 per usage:</p><p>Contingent Resurrection</p><p>Epic Repulsion</p><p>Mass Fog</p><p>Soul Scry</p><p>Crown of Vermin</p><p>Verdigris </p><p>Greater Ruin</p><p>Superb Dispelling</p><p></p><p>The Following Epic Spells drains 40 per usage:</p><p>Create Living Vault</p><p>Nailed to the Sky</p><p>Safe time</p><p>Epic Counter Spell</p><p></p><p>The Following Epic Spells drains 50 per usage:</p><p>Epic Spell Reflection</p><p>Time duplication</p><p>Soul Domination </p><p>Summon Behemoth</p><p>Animus Blizzard</p><p>Eidolon</p><p></p><p>The Following Epic Spells drains 60 per usage:</p><p>Enslave</p><p>Demise unseen</p><p>Momento Mori</p><p></p><p></p><p></p><p></p><p>The Following Epic Spells drains 70 per usage:</p><p>Hellball</p><p>Damnation</p><p>Pestillance</p><p>Kinetic Control</p><p></p><p></p><p></p><p>The Following Epic Spells drains 80 per usage:</p><p>Living Lighting</p><p>Eternal Freedom (ritual) Verdigris Tsunami (ritual)</p><p>The Following Epic Spells drains 90 per usage:</p><p>Dire winter</p><p></p><p>The Following Epic Spells drains 100 per usage:</p><p>Vengeful Gaze of God. </p><p></p><p>Caster level: 40th or over spellcaster; weights 9lb.</p></blockquote><p></p>
[QUOTE="The Blue Elf, post: 894741, member: 11992"] Here is my idea for a Epic Staff of the Magi please tell me what do you think of it? [SIZE=3][B]Epic Staff of the Magi[/B][/SIZE] This Long Iron Staff is an Artifact that is more powerful then the Staff of Magi, and the Staff of Power; it is a quarterstaff +10, which can deal 1d6/1d6 plus any sort of special ability from the DMG and Epic. That person for example can choose ability on the quarterstaff without enchanting it by saying “ I need Flaming Quarterstaff!” it transforms into a Flaming quarterstaff by one full round (it can only chose one ability in the Quarterstaff) you can use it to combat against your enemies even use against Law, Chaos, Neutral, Evil, Good align characters if you change the Staffs ability. The Staff also gives the Wielder Spell Resistance of 40 it can stack with other Spell resistance items also It adds spell craft and knowledge (arcane) check bonus of 400, it can also absorb Arcane or Divine spells like an Epic Rod of Absorption the Staff uses spells levels as Charges not spell energies as spell energy. It contains many powers and other functions, The Charge limit is (100) the staff is also Indestructible not even a Retribution Strike can destroy this staff only a Divine blast can destroy it. The following power does not drain the Staff All 0 level spells All 1st level spells All 2nd level spells The following power drains 2 per charge usage: All 3rd level spells All 4th level spells The following power drains 3 per charge usage: All 5th level spells All 6th level spells The Following power drains 4 per change usage: All 7th level spells All 8th level spells All 9th level spells The Following Epic Spells drains 5 per usage: Peripety Ruin Dreamscape Mummy dust Dragon Knight (ritual) The Following Epic Spells drains 10 per usage: Origin of Species: Achaierai. Eclipse Let go of me Greater Spell resistance (ritual) Spell Worm Epic Mage Armor The Following Epic Spells drains 20 per usage: Animus Blast Dragon Strike (ritual) Lord of Nightmares Rain of Fire Raise Island The Following Epic Spells drains 30 per usage: Contingent Resurrection Epic Repulsion Mass Fog Soul Scry Crown of Vermin Verdigris Greater Ruin Superb Dispelling The Following Epic Spells drains 40 per usage: Create Living Vault Nailed to the Sky Safe time Epic Counter Spell The Following Epic Spells drains 50 per usage: Epic Spell Reflection Time duplication Soul Domination Summon Behemoth Animus Blizzard Eidolon The Following Epic Spells drains 60 per usage: Enslave Demise unseen Momento Mori The Following Epic Spells drains 70 per usage: Hellball Damnation Pestillance Kinetic Control The Following Epic Spells drains 80 per usage: Living Lighting Eternal Freedom (ritual) Verdigris Tsunami (ritual) The Following Epic Spells drains 90 per usage: Dire winter The Following Epic Spells drains 100 per usage: Vengeful Gaze of God. Caster level: 40th or over spellcaster; weights 9lb. [/QUOTE]
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